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<title>Forum - How Do I ...? - Matching Textures with objects - Messages</title>
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<pubDate>Tue, 17 Jan 2017 00:07:04 GMT</pubDate>
<lastBuildDate>Tue, 17 Jan 2017 00:07:04 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic6159-matching-textures-with-objects.aspx</link>
<title>Message from theotherguy</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'><b>theotherguy</b> wrote:<br/><div class='quote'>Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it? </div> <br/>  <br/> you could try using primitive blocks to make your walls. They let you scale the size of your texture </div> <br/>  <br/>  <br/> I'm assuming you mean the primitive blocks in the Create/Abstract/Blocks menu. Even when I make the 'oblong' shape very large and try to map an image that's 1600 x 500 I'm still limited to 1024 x 1024 <img src="images/smilies/upset.gif" border=0 />]]></description>
<pubDate>Tue, 17 Jan 2017 00:07:04 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic6159-matching-textures-with-objects.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>theotherguy</b> wrote:<br/><div class='quote'>Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it? </div> <br/>  <br/> you could try using primitive blocks to make your walls. They let you scale the size of your texture]]></description>
<pubDate>Mon, 16 Jan 2017 23:50:17 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic6159-matching-textures-with-objects.aspx</link>
<title>Message from theotherguy</title>
<description><![CDATA[Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it?]]></description>
<pubDate>Mon, 16 Jan 2017 19:46:23 GMT</pubDate>
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