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<title>Forum - Characters - Changing Moods - Messages</title>
<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<description>Forum - Characters - Changing Moods - Messages</description>
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<pubDate>Sun, 10 Jul 2011 07:31:28 GMT</pubDate>
<lastBuildDate>Sun, 10 Jul 2011 07:31:28 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from RightURKen</title>
<description><![CDATA[<b>Wizaerd</b> wrote:<br/><div class='quote'>Actually, no, it doesn;t work that way.  It only behaves in the Prepare screens.  But when you actually direct, the mood does change. </div> <br/>  <br/> Well that sucks. I was about to start making that scene. I thought I had got a new feature that was just what I needed.]]></description>
<pubDate>Sun, 10 Jul 2011 07:31:28 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from Wizaerd</title>
<description><![CDATA[<b>RightURKen</b> wrote:<br/><div class='quote'><b>Danimal</b> wrote:<br/><div class='quote'>It's not supposed to be that way, incidentally. The previous versions did adopt the new emotion in the Prepare screen, I suspect that they don't in this release is a bug. </div>  <br/>  <br/> A bug? Am I understanding you right? This new way is an improvement , not a bug. It gives the user a way to control emotions no matter the action.  <br/>  <br/> For example before the characters would always look angry when using a fight action. But for my current project I need to have a character to look scared while fighting. I can do that now. It's perfect. </div>  <br/>  <br/> Actually, no, it doesn;t work that way.  It only behaves in the Prepare screens.  But when you actually direct, the modd does change.]]></description>
<pubDate>Sun, 10 Jul 2011 03:46:57 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from RightURKen</title>
<description><![CDATA[<b>Danimal</b> wrote:<br/><div class='quote'>It's not supposed to be that way, incidentally.  The previous versions did adopt the new emotion in the Prepare screen, I suspect that they don't in this release is a bug. </div> <br/>  <br/> A bug? Am I understanding you right? This new way is an improvement , not a bug. It gives the user a way to control emotions no matter the action. <br/>  <br/> For example before the characters would always look angry when using a fight action.  But for my current project I need to have a character to look scared while fighting. I can do that now. It's perfect.]]></description>
<pubDate>Sun, 10 Jul 2011 02:19:23 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from Danimal</title>
<description><![CDATA[It's not supposed to be that way, incidentally.  The previous versions did adopt the new emotion in the Prepare screen, I suspect that they don't in this release is a bug.]]></description>
<pubDate>Sat, 09 Jul 2011 23:22:02 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from Wizaerd</title>
<description><![CDATA[Sure enough, that is how it is.  I hadn't actually gottent to Directing yet, because I was still experimenting with the Character Preparation first.  I shoulda tried the whole process before formulating questions.   Sorry 'bout that, and Thank you.]]></description>
<pubDate>Sat, 09 Jul 2011 16:26:06 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from Danimal</title>
<description><![CDATA[Here's my limited understanding of it: <br/>  <br/> In the Prepare Actions screen, for some reason the character retains its initial mood no matter what action you give him.  So he grins even though he's slouching his shoulders and kicking the ground which is a sad motion. <br/>  <br/> In the Direct Actions screen, when you hit, for instance, and angry action, the character will perform the action but then return to the initial mood.  If you want him to remain angry, you'd hit assign him an angry idle action after the first angry action. <br/>  <br/> I hope this helps.]]></description>
<pubDate>Sat, 09 Jul 2011 13:26:43 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1143-changing-moods.aspx</link>
<title>Message from Wizaerd</title>
<description><![CDATA[Yup, a new user.  New to Muvizu, but not to animation in general.  I've been browsing this site for the last couple of days, watching and re-watching tutorials, and watching some of the fine films people have made.  I finally convinced myself to give it a go, and it is indeed fun. <br/>  <br/> However, as I understand it, in the Prepare Character Actions, you can set an initial mood.  During the course of directing, if I choose an action or pose from another mood, should the character then change to that mood?  According to the tutorials 13 & 14, I believe this to be the case.  But when I attempt it myself, he stays in his Happy mood, with that big ole goofy grin.  Please tell me if I am doing something incorrecctly?]]></description>
<pubDate>Sat, 09 Jul 2011 06:23:45 GMT</pubDate>
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