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<title>Forum - Tech Help - Error loading set file - Messages</title>
<link>http://www.muvizu.com/Forum/topic2170-error-loading-set-file.aspx</link>
<description>Forum - Tech Help - Error loading set file - Messages</description>
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<pubDate>Fri, 28 Sep 2012 16:14:18 GMT</pubDate>
<lastBuildDate>Fri, 28 Sep 2012 16:14:18 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2170-error-loading-set-file.aspx</link>
<title>Message from wdeprospo</title>
<description><![CDATA[Hello <br/>  <br/> Before I burden you with the set file. <br/>  <br/> The set was created with the latest version of Muvizu. <br/>  <br/> MZASS-v0.22b - build: 2012.09.11.01R (64 bit) DX11 <br/>  <br/> I did some directory reorganization. <br/>  <br/> Does the .set file contain the objects, or are there links to the objects in the set file? <br/>  <br/> If links, then I created the problem by reorganizing. <br/>   <br/>  <br/> William]]></description>
<pubDate>Fri, 28 Sep 2012 16:14:18 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2170-error-loading-set-file.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[Hi William,  <br/>  <br/> Send your set file into us at bugs@muvizu.com and we'll take a look. I don't think there is any way to directly find out what the object is (yes, the error message could be better...) however what might work is if you go back to the version of Muvizu that you used to save the set with last, that should be able to open it and from there you can strip out objects until you are able to open it in the latest version. <br/>  <br/> Hope this helps!]]></description>
<pubDate>Fri, 28 Sep 2012 09:34:31 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2170-error-loading-set-file.aspx</link>
<title>Message from wdeprospo</title>
<description><![CDATA[Hi, <br/>  <br/> I have a set file that I actually made a movie. Now I want to change the scene and and I get a message.. <br/>  <br/> There was an error loading scene <br/> Failed to load object from file <br/>  <br/> Is there any way to determine what object cannot be loaded. I do have some .skp imported objects in the scene. <br/>  <br/> William]]></description>
<pubDate>Thu, 27 Sep 2012 18:13:48 GMT</pubDate>
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