<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Forum - How Do I ...? - Camera Cuts - Messages</title>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<description>Forum - How Do I ...? - Camera Cuts - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Mon, 04 Apr 2016 15:32:30 GMT</pubDate>
<lastBuildDate>Mon, 04 Apr 2016 15:32:30 GMT</lastBuildDate>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>Rocque</b> wrote:<br/><div class='quote'>Once again thanks for all of the help.  I am amazed by everyone taking the time to share with me.  I will get into key frames tonight since I tried last night but could not get them to work at all. <br/>  <br/> I am looking forward to more experimenting tonight.  Stay tuned for more questions. </div> <br/> To enable keyframes you have to go to file--&gt;Licence--&gt;activate (or something like that) <br/> Then you have to go to prepare--&gt;Camera/object movement. Select key-framed movement, then switch to direct. This works differently to other aspects of Muvizu since you're not working in real time, but pointing out when you want certain positions and letting Muvizu do the tricky bit in between. <br/> <em>edited by MrDrWho13 on 04/04/2016</em>]]></description>
<pubDate>Mon, 04 Apr 2016 15:32:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[Once again thanks for all of the help.  I am amazed by everyone taking the time to share with me.  I will get into key frames tonight since I tried last night but could not get them to work at all. <br/>  <br/> I am looking forward to more experimenting tonight.  Stay tuned for more questions.]]></description>
<pubDate>Mon, 04 Apr 2016 15:24:40 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[I'll point you to this part of the wiki which has all the links for the "how to" guides: <a href="http://muvizu.com/Wiki/wiki/146/" target="_blank" rel="nofollow">http://muvizu.com/Wiki/wiki/146/</a> <br/>  The camera movement guide is here: <a href="http://muvizu.com/Wiki/wiki/71/" target="_blank" rel="nofollow">http://muvizu.com/Wiki/wiki/71/</a> <br/>  <br/>  <br/> Edit: <br/> The keyframe expansion will make object and camera movements much easier. <a href="http://www.muvizu.com/Pack/18/Key-framing-expansion-pack" target="_blank" rel="nofollow">http://www.muvizu.com/Pack/18/Key-framing-expansion-pack</a> <br/> Here's a tutorial since there isn't a wiki page just yet: <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/6kRnLzrGYlQ?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/> <em>edited by MrDrWho13 on 04/04/2016</em>]]></description>
<pubDate>Mon, 04 Apr 2016 10:30:41 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[Thanks for your replies and links everyone who responded.  It definitely helped.  I am starting over today, and will come back to edit this post to let you know what happened. <br/>  <br/> I might have made a mistake before because I added the song that I want to have play throughout the video first by putting it with character actions.  Then I recorded the character.  I am going to try the camera cuts first this time, and then see if I can drag them as shown in the tutorials later.  This is where I am right now. <br/>  <br/> Once again I appreciate all of the help. <br/>  <br/> The new part:  It is going a lot better with the help you gave.  I would like to do some camera movements now, such as zoom, or use movements if possible.   <br/>  <br/> Since my camera cuts are set up can I go back in now and add the movements?  That is going to have to be another learning experiment. <br/>  <br/> Thanks again, the video is moving forward, and looks like someone learning, but it is fun. <br/> <em>edited by Rocque on 04/04/2016</em>]]></description>
<pubDate>Sun, 03 Apr 2016 22:07:47 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>Rocque</b> wrote:<br/><div class='quote'>  Now if I can get the camera cuts down and make something where more than one camera actually shows up in the time line, I will be happy.  </div> <br/> I'm not sure what you're looking for in the timeline, but there won't be a separate channel for each camera... just an event marker / keyframe that denotes a change... something you can slide around on the timeline to change the moment at which the camera changes <br/>  <br/> <div class='quote'>Over an hour later and I can not get the camera cut thing right.  I have one camera no matter how much I switch them in prepare, direct, and record.  </div> <br/>  <br/> I once had a situation  that I thought was exactly what you're talking about... I was changing cameras, but in the Camera window, I could only see one camera's output. Turns out I had neglected to click the ACTIVE tab on the CAMERAS window. (Unless you do that, the camera window will always show whatever camera #1 sees) <br/>  <br/> Could that possibly be what's going on?]]></description>
<pubDate>Sun, 03 Apr 2016 15:57:27 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Is this written guide helpful for you? <br/> <a href="http://muvizu.com/Wiki/wiki/84/" target="_blank" rel="nofollow">http://muvizu.com/Wiki/wiki/84/</a> <br/> So you go to direct camera cuts in the direct menu at the top, and then hit the red record button on the timeline. After the little countdown, you can click the different camera previews in the window the appears in the top left of the screen. This switches to each camera in real time as your scene is playing. Once you're done, you should see the cameras section at the top of the timeline where you can move markers, and right click to change the camera. <br/>  <br/> Edit: having re-read your post I noticed why you might be having problems. You need to start with more than one camera. Go to create--&gt;camera to create a new one. You can have up to 9 different cameras in a scene. <br/> edited by MrDrWho13 on 03/04/2016 <br/> <em>edited by MrDrWho13 on 03/04/2016</em>]]></description>
<pubDate>Sun, 03 Apr 2016 09:13:28 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[I appreciate this discussion since I am starting to use Muvizu.  I made an animation test over a year ago and it was fun, but it seemed easier at that time.  With this discussion I have learned that it is a bit confusing.  I learned how to find the filters which will definitely help.  Now if I can get the camera cuts down and make something where more than one camera actually shows up in the time line, I will be happy. <br/>  <br/> I have looked at all the tutorials, and the .pdf. file which were helpful, but they still seem to leave things out.  Maybe I need to watch them in slow motion? <br/>  <br/> I am going to save what I have made then reopen it and delete everything from the timeline and start over.  Maybe then I can get the camera cut thing better. <br/>  <br/> Over an hour later and I can not get the camera cut thing right.  I have one camera no matter how much I switch them in prepare, direct, and record.  Can someone direct me to where I can learn how to do this?  I would appreciate it. <br/> <em>edited by Rocque on 03/04/2016</em>]]></description>
<pubDate>Sat, 02 Apr 2016 23:25:56 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'><b>urbanlamb</b> wrote:<br/><div class='quote'>"okay that is the prepare button that means I am in direct" it means something.   I bet others are doing it as well just not saying anything about it.  </div> <br/> Yup, that's what I do without thinking, because I'm so used to it, but it doesn't make sense - prefacing the direct/prepare button with 'switch to' would make it clearer. <br/>  <br/> And, since this is a topic about Camera Cuts (remember that? <img src="images/smilies/smile.gif" border=0 /> ) I'd like to ask, again, for the working (recording) camera to be selectable by right clicking on the cameras window and selecting it - having to pull up the timeline, find the camera cuts line, then right click/select the working camera is slow and also counter intuitive - the cameras are right there, in the cameras window, right in front of you!!  Even a check box next to the camera to select it - anything would be better than the current system (which is a proven source of frustration for newbs as they try to find the bit to change cameras without success). </div> <br/>  <br/> yes now I remember and this second thing sounds like a good idea for the camera <br/>  <br/> if they add switch to etc it might help a lot the problem is the button just its the first thing your eyes are drawn to its on the right usually (this is known that everyone looks to the right first ) and then the contrast makes it sort of light up so that is what people see <img src="images/smilies/smile.gif" border=0 />  <br/>  <br/> All these thinkers around one wonders whether its a help or not lol but I think in the end it solves some nagging chronic issues that would be great to get rid of]]></description>
<pubDate>Wed, 04 Sep 2013 20:33:04 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>For crying out loud!  <br/>  <br/> Can we put down the handbags and forget about how many errors we think are reported and who can and can't work a timeline and just make some videos? <br/>  <br/> Talk about work avoidance..Jeeze! </div> <br/>  <br/> lol I am actually working on some stuff I was just answering the question you know us women we can blab <img src="images/smilies/smile.gif" border=0 />  <br/>  <br/> I actualy can't do anything right now I its 3 pm and I am doing my hourly round of the email check to answer questions stuff.  Its not till about 8 pm. at night i get to settle down and like sit <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 04 Sep 2013 19:59:37 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'>"okay that is the prepare button that means I am in direct" it means something.   I bet others are doing it as well just not saying anything about it.  </div> <br/> Yup, that's what I do without thinking, because I'm so used to it, but it doesn't make sense - prefacing the direct/prepare button with 'switch to' would make it clearer. <br/>  <br/> And, since this is a topic about Camera Cuts (remember that? <img src="images/smilies/smile.gif" border=0 /> ) I'd like to ask, again, for the working (recording) camera to be selectable by right clicking on the cameras window and selecting it - having to pull up the timeline, find the camera cuts line, then right click/select the working camera is slow and also counter intuitive - the cameras are right there, in the cameras window, right in front of you!!  Even a check box next to the camera to select it - anything would be better than the current system (which is a proven source of frustration for newbs as they try to find the bit to change cameras without success).]]></description>
<pubDate>Wed, 04 Sep 2013 19:39:26 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'>For crying out loud!  <br/>  <br/> Can we put down the handbags and forget about how many errors we think are reported and who can and can't work a timeline and just make some videos? <br/>  <br/> Talk about work avoidance..Jeeze! </div> <br/> Lol!]]></description>
<pubDate>Wed, 04 Sep 2013 19:19:48 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[For crying out loud!  <br/>  <br/> Can we put down the handbags and forget about how many errors we think are reported and who can and can't work a timeline and just make some videos? <br/>  <br/> Talk about work avoidance..Jeeze!]]></description>
<pubDate>Wed, 04 Sep 2013 19:17:23 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'><b>MrDrWho13</b> wrote:<br/><div class='quote'>The only time I've seen the prepare/direct issue was a few days ago when that person got confused. </div> <br/>  <br/>  <br/> This forum is small it doesnt mean others dont have the issue most things go unreported and now that they are in a release version and "public" asking users to report something is actually a stretch.   Usually they rely on testers to report things.   I have seen that issue several times on the forums.. more then just today and as someone who is constantly saying to myself "okay that is the prepare button that means I am in direct" it means something.   I bet others are doing it as well just not saying anything about it.  <br/>  </div> <br/> I think that around one in three errors are reported, and the other two usually go unreported. Do you think there are more errors that go unreported than 2/3? <br/> I mean 2 out of 3 not 2 to 3. <br/> <em>edited by MrDrWho13 on 04/09/2013</em>]]></description>
<pubDate>Wed, 04 Sep 2013 18:55:00 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'>The only time I've seen the prepare/direct issue was a few days ago when that person got confused. </div> <br/>  <br/>  <br/> This forum is small it doesnt mean others dont have the issue most things go unreported and now that they are in a release version and "public" asking users to report something is actually a stretch.   Usually they rely on testers to report things.   I have seen that issue several times on the forums.. more then just today and as someone who is constantly saying to myself "okay that is the prepare button that means I am in direct" it means something.   I bet others are doing it as well just not saying anything about it.  <br/>  <br/> Its actually pretty unusual to have an option completely disappear when you open up something else.  I also bet most others when they think about it will find that what they are used to is having an option open up with the other option still open so they see both.   The toggle stuff is always a source of confusion and its not just limited to software.   About the only place it works properly is something like a light switch where the light is on in a room and you toggle it off thereby its a visible cause and effect but when the result is not visible and only the toggle present its a source of error that is built in. <br/>  <br/> *runs because i am starting to ooze science out my exterior artsy fartsy layer* <br/>  <br/> anyhow just pointing it out.  I dont care myself really I have gotten used to it, but if they want to reduce frustration in new users especially and the number of "helps" on a forum and emails and stuff its to everyone's benefit to reduce the load.  why spend time answering a question that can be completely eliminated.   <img src="images/smilies/smile.gif" border=0 /> <br/> <em>edited by urbanlamb on 04/09/2013</em>]]></description>
<pubDate>Wed, 04 Sep 2013 18:34:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[The only time I've seen the prepare/direct issue was a few days ago when that person got confused.]]></description>
<pubDate>Wed, 04 Sep 2013 18:15:17 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'><b>Lev_Dynamite</b> wrote:<br/><div class='quote'>Can I ask what it is about the Timeline that makes you get up and walk away from the PC in such furor?  </div> <br/>  <br/> Chronoslineaphobia - The fear of tmelines <br/> edited by Dreeko on 04/09/2013 </div> <br/>  <br/> lol unfortunately its just muvizu's timelines that make me get up and run away.. <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> anyhow its just a lot of timelines I keep seeing the same comment from new users and because i am such a "simple person" i understand their comments when they say "it just disappeared" I know what they mean <br/>  <br/> its because it really did disappear.  Its still there but the timeline they were working with just spontaneously closed on them for no reason so "it disappeared" it should not disappear it should be a good timeline and stay put <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> anyhow these two things the prepare/direct and the incredible disappearing timelines is two things I have come to get used to.  Its just when you see comments revolving around the same issue over and over again you figure its likely a problem area.   <br/>  <br/> I dont really know how to fix the prepare/direct issue as its just so odd haha.    If the words were changed to make someone see they are actually in prepare or direct it would be okay its just the button its one word and it just says "prepare" and "direct" your eyes are glued to that and its actually "bass ackwards"  <br/>  <br/> As for the timeline it just keeps closing and I keep having to re-open it.  I dont use the little timelines I just use the giant timeline but I want it to stay where I put it and not just close on me everytime I click some feature.   Anyhow I haven't quoted all the posts sorry just seeing this as I login.     Must go now for me its fine (well fine enough to work with i dont do perfection we live in an imperfect world I long ago realized that was a waste of my time to worry about hehe)  I just pointed these out as the eleventy seventyith user posted the same muvizu idiosyncrasies and "it just disappeared" comment  <br/>  <br/>  <br/> just waiting for that texture bug that i saw that fazz just pointed out now again to be solved cause its also making people bald <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 04 Sep 2013 16:38:33 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>Dreeko</b> wrote:<br/><div class='quote'><b>Lev_Dynamite</b> wrote:<br/><div class='quote'>Can I ask what it is about the Timeline that makes you get up and walk away from the PC in such furor?  </div> <br/>  <br/> Chronoslineaphobic - The fear of tmelines </div> <br/> LOL!]]></description>
<pubDate>Wed, 04 Sep 2013 11:56:36 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>Lev_Dynamite</b> wrote:<br/><div class='quote'>Can I ask what it is about the Timeline that makes you get up and walk away from the PC in such furor?  </div> <br/>  <br/> Chronoslineaphobia - The fear of tmelines <br/> <em>edited by Dreeko on 04/09/2013</em>]]></description>
<pubDate>Wed, 04 Sep 2013 11:39:54 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Lev_Dynamite</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'>i just see people and i can see them obviously mixed up because the words are the same they are working on the timeline which isn't really the giant timeline its some other timeline and then the stuff suddenly disappears. Its disappearing beacuse that timeline they were using is going poof and they dont know that its not the giant timeline because they look identical. </div>Would it be better if there was some kind of indication that you are working in a "Directing" Timeline and not the "big" Timeline? Like, maybe the title of the windows change to "Camera Cuts Timeline", "Head And Eye Movement Timeline", etc. and the "big" one has the title "Main Timeline"? Or maybe have the border colour around Directing Timelines different from the border colour around the main Timeline? I'm not sure how easy this would be for the devs to implement, but I can certainly throw the idea their way if there is evidence that there are enough users like yourself who think that they could use some kind of visual indicator to distinguish different types of Timeline? <br/>  <br/>  <br/> <b>urbanlamb</b> wrote:<br/><div class='quote'>My method of coping with this secondary extraneous timeline is to simply not use it or look at it because it seems to confuse the issue especially if your like me and are forced to walk away from the pc every 20 minutes to do something else. So I just ignore it and do my work whatever it is the animation movements or camera cuts and just immediately close it down and open up the "real timeline" which is one giant timeline and work in there. </div>Can I ask what it is about the Timeline that makes you get up and walk away from the PC in such furor? What is it you can do with the "big" Timeline that makes it easier to work with than the Direction-specific Timelines? Apologies if you've already made it clear what it is that makes you switch over and I've just not picked it up or have forgotten. <br/> FWIW, I personally really like the smaller Timelines because, for example, if I want to direct lip sync for one character then all I have to do is click "Direct &gt; Dialogue", and then I can click the arrow next to the Audio filter and choose to show that character's audio track so I can then use the audio Timeline blocks which then appear as a guide to when to click "Talk" / "Shush" or fine tune the changes on the Timeline after I'm done. This helps me focus on the only Timeline blocks I care about at that point - the "Dialogue" blocks for lipsync and the character's "Audio" blocks to help with timing. The purpose of the Directing-specific Timelines that you want removed is to give immediate and easy focus on specific tasks without all the other Timeline blocks you don't care about getting in the way. If it was just one "big" Timeline all the time, like you're suggesting, then I think I personally would need to be constantly filtering out blocks to focus on specific tasks and then filter them back in as I do each little thing in Muvizu:Play. <img src="images/smilies/upset.gif" border=0 /> <br/>  <br/> <b>urbanlamb</b> wrote:<br/><div class='quote'>Its like the prepare/direct button i have to say to myself out loud at times 'okay im in direct because i see prepare'. Maybe its because i am like old or something but when i have to talk to myself to make myself not repeat the same error over and over again its because the software is misleading me into seeing something else. Hence the word "counter intuititive".  <br/>  <br/> I just gave the guy the same advice that I give me ignore the little timelines and just work with the giant timeline and if you see prepare it means your in direct usually and if you see direct it means your in prepare. </div>Looking at the button which is there to switch to another mode and then thinking "okay, if that'll switch to <i>that</i> mode, then I must be in <i>this</i> mode" IS a very counter-intuitive way to work! If you look at the window title instead, then if you see "Direct" at the start of the title then you are in Direct mode and if you see "Prepare" at the start of the title then you are in Prepare mode. MUCH easier! <img src="images/smilies/smile.gif" border=0 /> <br/> <a href="https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-frc3/970607_299925373481275_227270826_n.jpg" target="_blank"><img src="https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-frc3/970607_299925373481275_227270826_n.jpg" border="0"></a> <br/> Again, if there are enough users who speak up about this being a problem, we could see about changing the buttons to say "<i>Switch to</i> Prepare" and "<i>Switch to</i> Direct"...? There seems to be enough space down there for a little more text anyway. <br/>  <br/> <b>urbanlamb</b> wrote:<br/><div class='quote'>I can't work in muvizu play right now until this set bug is fixed so hopefully its fixed soon <img src="images/smilies/wink.gif" border=0 /> </div>The good news is that this bug has been fixed and will be sorted in the next release / patch once testing is complete. I can't give a definitive time on that, but I can say that you'll be able to resume work on your set "very soon"! Apologies for this bug, I know it has caused a few problems a lot of hair-pulling, but a fix IS loaded and ready to roll imminently. <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 04 Sep 2013 10:18:29 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>Lev_Dynamite</b> wrote:<br/><div class='quote'> <br/> These filter settings should be remembered across different Timelines as well, so you shouldn't need to re-click them all the time or anything. This should allow you to make any of the "Directing" Timelines resemble the "big" Timeline, and you can add things and remove things to suit as you go along. Surely this current system is more sensible than having one big Timeline open all the time, or having two Timelines open and taking up unnecessary screen real estate while Directing, as I think you are suggesting we should do...? Again, apologies if I'm misunderstanding! Just yank the choke-chain and correct me if I am picking you up wrong here! <img src="images/smilies/smile.gif" border=0 /> <br/>  </div> <br/>  <br/>  <br/>  <br/> muvizu has always has the giant timeline and all these secondary timelines at least in each incarnation i have used.   <br/>  <br/> I simply said it would be far less confusing if we had one giant timeline (which we already have)  and get rid of all these little timelines.  I am not speaking of filtering which is fine and any other work.  Your correct I hated that particular version of the one giant timeline because it was a mess and unusable and made it so i was sifting through hundreds of things and it would take me an hour to set up the timeline to what i needed and then it would all be back again when i saved and re-opened the set and work. So yes that was horrible i spent days on a single short scene less then a minute due to that timline but i was determined to create something anything.   I then tore my hair out and moved on.   <br/> Anyhow i dont want you to change your present giant timeline i just see people and i can see them obviously mixed up because the words are the same they are working on the timeline which isn't really the giant timeline its some other timeline and then the stuff suddenly disappears. Its disappearing beacuse that timeline they were using is going poof and they dont know that its not the giant timeline because they look identical.   I did this a few times as well and for some reason its worse now then before with the changes not sure why  <br/>  <br/> My method of coping with this secondary extraneous timeline is to simply not use it or look at it because it seems to confuse the issue especially if your like me and are forced to walk away from the pc every 20 minutes to do something else.   So I just ignore it and do my work whatever it is the animation movements or camera cuts and just immediately close it down and open up the "real timeline" which is one giant timeline and work in there.  I guess i dont understand why it can't remain open why its shutting without me telling it to shut and being replaced with something that looks identical to it but is not the same thing.  Its like the prepare/direct button i have to say to myself out loud at times 'okay im in direct because i see prepare'.    Maybe its because i am like old or something but when i have to talk to myself to make myself not repeat the same error over and over again its because the software is misleading me into seeing something else.  Hence the word "counter intuititive".  <br/>  <br/>  I just gave the guy the same advice that I give me ignore the little timelines and just work with the giant timeline and if you see prepare it means your in direct usually and if you see direct it means your in prepare.    <br/>  <br/> Anyhow since basically i am telling everyone to ignore these other timlines and just use the one giant timeline it says to me "why dont we just have one giant timeline" lol.   <br/>  <br/> anyhow sorry its just your telling me that i not doing something right and dont like something when i do and that i am saying something that i am not saying when I have repeatedly said that this new stuff is way better and I can finally switch to the muvizu play.  Unfortunately and dont take this the wrong way I started working on a set a few days ago and I opened it up and found that bug error so I can't work in muvizu play right now until this set bug is fixed so hopefully its fixed soon <img src="images/smilies/wink.gif" border=0 /> <br/> <em>edited by urbanlamb on 03/09/2013</em>]]></description>
<pubDate>Tue, 03 Sep 2013 17:37:37 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>Lev_Dynamite</b> wrote:<br/><div class='quote'>?... and I apologise if my last post - in which I told you we loved you - seemed to come across otherwise. <img src="images/smilies/tongue.gif" border="0" alt="Stick Out Tongue" /> </div> <br/>  <br/> There is a fine line between love and hate so they say <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Tue, 03 Sep 2013 14:55:59 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Ah, I see! Perhaps there could be one single button to switch between the full timeline and relevant timeline?]]></description>
<pubDate>Tue, 03 Sep 2013 12:07:16 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Lev_Dynamite</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'><b>Lev_Dynamite</b> wrote:<br/><div class='quote'><b>urbanlamb</b> wrote:<br/><div class='quote'>*cough* I have pointed out both issues to muvizu a few times that people likely will become confused by all the timelines and likely should change something there and remove the seperate timelines and have just one giant timeline </div>We did have one giant Timeline when Muvizu first became Muvizu:Play, and you hated it because you (yes, you in particular!) felt that the size of the Timeline slowed performance down a considerable amount. Because we love you (yes, you in particular!) and listen to our users and want to make you all happy, we changed it to have separate Timelines focusing on each particular task that you can perform, with filters there to add the blocks for other tasks if you want to add them. <img src="images/smilies/smile.gif" border=0 /> I personally find the separate Timelines can be a little bit fiddly on first run of any set, but once you toggle your filters to suit you then it works great! Timeline filters are very underused but very powerful tools, IMO! </div> <br/>  <br/> no you didnt hehe </div>I see now that I misunderstood what you meant by "one giant Timeline" - I presumed you meant the Timeline accessed via Tools &gt; Timeline should contain everything all the time. We definitely did have this when Muvizu:Play launched, and <a href="http://www.muvizu.com/forum/topic2622-feedback.aspx?p=f#post15324" target="_blank" rel="nofollow">you definitely didn't like it</a>! Apologies for misunderstand what you were saying, though I think I get what you mean now - you would like the Timelines that appear when Directing to have EVERYTHING in them by default, right...? I think the reason I had difficulty understanding this is because I can't understand why anyone would want this when the filtering system is so effective and even already allows you to display EVERYTHING all the time the way you <i>seem to be</i> suggesting it should...? Though I apologise if I am misunderstanding again! <br/>  <br/> Everything that can have a Timeline block in your scene should have a clickable filter button - if you want ANY Timeline to be a "big Timeline", just click all of these that you can in a Directing Timeline and it will essentially looks the same as the full "Tools &gt; Timeline" version, will it not? Here's an example of the "Direct &gt; Character Actions" Timeline looking "full": <br/> <a href="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-frc3/1272383_299593846847761_140581983_o.jpg" target="_blank"><img src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-frc3/1272383_299593846847761_140581983_o.jpg" border="0"></a> <br/> These filter settings should be remembered across different Timelines as well, so you shouldn't need to re-click them all the time or anything. This should allow you to make any of the "Directing" Timelines resemble the "big" Timeline, and you can add things and remove things to suit as you go along. Surely this current system is more sensible than having one big Timeline open all the time, or having two Timelines open and taking up unnecessary screen real estate while Directing, as I think you are suggesting we should do...? Again, apologies if I'm misunderstanding! Just yank the choke-chain and correct me if I am picking you up wrong here! <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> <b>urbanlamb</b> wrote:<br/><div class='quote'>when i hit say camera cuts the giant timline which i love and had wanted to see at launch instead of that chaos we had disappears and a seperate timeline for the camera cuts pops up. </div>This is why I'm thinking you're not using the filtering options to their fullest, though I may be wrong. But from what I'm reading here, just clicking the filtering buttons in the Timeline for "Direct &gt; Camera Cuts" should show the blocks for other, non-Camera Cuts things in your set, and these settings should be remembered across Timelines until you click to remove them again...? Does that not solve the problem you're describing, or did you already know this but dislike it for some reason...? <br/>  <br/>  <br/> <b>urbanlamb</b> wrote:<br/><div class='quote'>you guys need to get a little less offended when I post people say they want constructive criticism </div>The only thing that offends us is when you insinuate that we are offended! Your criticism, constructive or otherwise, is always welcome and I apologise if my last post - in which I told you we loved you - seemed to come across otherwise. <img src="images/smilies/tongue.gif" border="0" alt="Stick Out Tongue" />]]></description>
<pubDate>Tue, 03 Sep 2013 11:58:15 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Hmm, yeah, that's actually a good idea. The ability to pin the timeline throughout... I like it.]]></description>
<pubDate>Mon, 02 Sep 2013 18:43:35 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>Lev_Dynamite</b> wrote:<br/><div class='quote'><b>urbanlamb</b> wrote:<br/><div class='quote'>*cough* I have pointed out both issues to muvizu a few times that people likely will become confused by all the timelines and likely should change something there and remove the seperate timelines and have just one giant timeline </div>We did have one giant Timeline when Muvizu first became Muvizu:Play, and you hated it because you (yes, you in particular!) felt that the size of the Timeline slowed performance down a considerable amount. Because we love you (yes, you in particular!) and listen to our users and want to make you all happy, we changed it to have separate Timelines focusing on each particular task that you can perform, with filters there to add the blocks for other tasks if you want to add them. <img src="images/smilies/smile.gif" border=0 /> I personally find the separate Timelines can be a little bit fiddly on first run of any set, but once you toggle your filters to suit you then it works great! Timeline filters are very underused but very powerful tools, IMO! </div> <br/>  <br/> no you didnt hehe you had a seperate timeline for each thing like now and then one giant timeline one top of it that lumped everything in.   i am speaking of the custom timelines that pop up as you do the dialogue or camera movements etc etc and then the main giant timeline.  You still have a giant timeline and I would have that open and mix it up with the timeline that occured with the camera movement or shush/talk etc etc.  The present giant timeline is great.  Its the seperate timelines which appear on top of that present giant timeline that tend to mix people up  <br/>  <br/> here i will post a screeny I was not speaking of the mess you guys produced at launch anyhow you guys need to get a little less offended when I post people say they want constructive criticism but this guy is having trouble because of the seperate timelines that pop up aside from the one giant timeline that is produced.   I know others have commented on it as well <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> <a href="http://img.photobucket.com/albums/v692/ummax/gonegianttimeline_zps30bb3fa6.png" target="_blank"><img src="http://img.photobucket.com/albums/v692/ummax/gonegianttimeline_zps30bb3fa6.png" border="0"></a> <br/>  <br/> <a href="http://img.photobucket.com/albums/v692/ummax/a22cb361-4fdc-41b1-b9fa-aaec1f9ddb87_zps2d93a96b.jpg" target="_blank"><img src="http://img.photobucket.com/albums/v692/ummax/a22cb361-4fdc-41b1-b9fa-aaec1f9ddb87_zps2d93a96b.jpg" border="0"></a> <br/>  <br/> when i hit say camera cuts the giant timline which i love and had wanted to see at launch instead of that chaos we had disappears and a seperate timeline for the camera cuts pops up.  So no you dont have one giant timeline you have a whole bunch of littile timelines PLUS the one giant timeline.  There is also no way to pin that giant timeline I tried no matter what I do the timeline closes the minute i start working with something like say camera cuts. <br/>  <br/> I have no issue with the present gaint timeline I like it and have said as much! <br/>  <br/> now if you would just delete <i><u>all those little timelines they serve no real purpose</u></i> really and we had just that<b> one giant timeline</b> it would be great. <br/> <em>edited by urbanlamb on 02/09/2013</em>]]></description>
<pubDate>Mon, 02 Sep 2013 18:27:41 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from Lev_Dynamite</title>
<description><![CDATA[<b>urbanlamb</b> wrote:<br/><div class='quote'>*cough* I have pointed out both issues to muvizu a few times that people likely will become confused by all the timelines and likely should change something there and remove the seperate timelines and have just one giant timeline </div>We did have one giant Timeline when Muvizu first became Muvizu:Play, and you hated it because you (yes, you in particular!) felt that the size of the Timeline slowed performance down a considerable amount. Because we love you (yes, you in particular!) and listen to our users and want to make you all happy, we changed it to have separate Timelines focusing on each particular task that you can perform, with filters there to add the blocks for other tasks if you want to add them. <img src="images/smilies/smile.gif" border=0 /> I personally find the separate Timelines can be a little bit fiddly on first run of any set, but once you toggle your filters to suit you then it works great! Timeline filters are very underused but very powerful tools, IMO!]]></description>
<pubDate>Mon, 02 Sep 2013 11:49:58 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[Just as an aside the timeline your using to record the cuts with is not the true timeline its a bit counter intuitive along with the prepare/direct buttons <br/>  <br/> just ensure to pick the main timeline after you have finished recording and closed down the camera cuts timeline which is found Under tools errm i think (dont have muvizu open now.. its not under direct anyhow this much i know) <br/>  <br/> also <br/>  <br/> if you see the prepare button it means you are in the direct mode <br/> if you see direct it means your in prepare mode unfortunately this is a toggle which can mix people up if your a very visual person <br/>  <br/>  <br/> *cough* I have pointed out both issues to muvizu a few times that people likely will become confused by all the timelines and likely should change something there and remove the seperate timelines and have just one giant timeline and I have pointed out this prepare/direct issue which gets most new users evertime.    Anyhow hopefully that will help <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sun, 01 Sep 2013 21:15:40 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from coldjames</title>
<description><![CDATA[Thanks , I'll try your methods. If ti dosn't work I'll contact you guys again.]]></description>
<pubDate>Sun, 01 Sep 2013 18:17:15 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Ignore the prepare button. Follow these instructions. <br/>  <br/> <a href="http://i.imgur.com/oz9gup2.png" target="_blank"><img src="http://i.imgur.com/oz9gup2.png" border="0"></a> <br/> <a href="http://i.imgur.com/Uv0Kozp.png" target="_blank"><img src="http://i.imgur.com/Uv0Kozp.png" border="0"></a> <br/> <a href="http://i.imgur.com/NZipPny.png" target="_blank"><img src="http://i.imgur.com/NZipPny.png" border="0"></a> <br/>  <br/> I hope this helps, <br/> MDW13]]></description>
<pubDate>Sun, 01 Sep 2013 18:15:07 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>coldjames</b> wrote:<br/><div class='quote'>MY version of muvizu is the newest version. I watched many of your videos and lots of features changed.  In the videos it showed that you can easily switch cameras by just clicking the other window , now its confusing. Urbanlamp I think that works for older versions of muvizu? I can't switch cameras by just clicking it. I have to click prepare (select camera)As you can see in my second screenshot <span style="color:rgb(34, 34, 34)"> </span><a href="http://prntscr.com/1oqjny" target="_blank" rel="nofollow">http://prntscr.com/1oqjny</a>. </div> <br/>  <br/>  <br/>  <br/> the clicking on square should work you need to hit direct also after doing it all open up the timeline you will see all the cuts and the camera in the timeline  <br/>  <br/> so unless its broken which is possible the only difference is they are now letting you choose an initial camera at the start previously we had to manually switch to a camera using the timeline or click really really fast at the start to switch and ignore the beginning of the timeline.  The rest should work the same though just hit "direct" and then hit the record button and as the timeline runs hit the big camera squares.  Then after its all done close all that and re-open the timeline and you should see all the cuts. <br/>  <br/> Anyhow i got to go out so hopefully someone will happen by to help with this more.    <img src="images/smilies/smile.gif" border=0 /> <br/> <em>edited by urbanlamb on 01/09/2013</em>]]></description>
<pubDate>Sun, 01 Sep 2013 18:09:15 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from coldjames</title>
<description><![CDATA[MY version of muvizu is the newest version. I watched many of your videos and lots of features changed.  In the videos it showed that you can easily switch cameras by just clicking the other window , now its confusing. Urbanlamp I think that works for older versions of muvizu? I can't switch cameras by just clicking it. I have to click prepare (select camera)As you can see in my second screenshot <span style="color:rgb(34, 34, 34)"> </span><a href="http://prntscr.com/1oqjny" target="_blank" rel="nofollow">http://prntscr.com/1oqjny</a>. Even If I try to direct camera 2 and prepare it. It only records for camera 1 for some reason. I don't know why this is happening. I even selected camera 2! Please help. Thanks <br/> edited by coldjames on 01/09/2013 <br/> <em>edited by coldjames on 01/09/2013</em>]]></description>
<pubDate>Sun, 01 Sep 2013 18:05:14 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[to do camera cuts go into the direct menu and click on camera cuts .  Start at the beginning of the timeline and hit record with the camera cuts open and press on the square that represents each camera where you want it to switch.  Then after that you can go to your timeline and tweak this by dragging around the individual camera cuts a bit you can also click to change the camera on the timeline and switch it to a different camera by right clicking on the area and a menu comes up and you switch it..  <br/>  <br/> hrm wierd maybe my brain is not remembering right i dont remember that prepare.  Anyhow if there is a prepare hit direct and then hit record.   <br/>  <br/> I hope that is descriptive enough I usually when I answer questions also have muvizu open so its easier to answer but not inside muvizu now so its just from memory <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/> edit after the screenshot went up <br/> <em>edited by urbanlamb on 01/09/2013</em>]]></description>
<pubDate>Sun, 01 Sep 2013 18:01:18 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from coldjames</title>
<description><![CDATA[What I mean Is that I selected it/prepared it before directing it. Here's some screenshots: <a href="http://prntscr.com/1oqj9q" target="_blank" rel="nofollow">http://prntscr.com/1oqj9q</a> and <a href="http://prntscr.com/1oqjny" target="_blank" rel="nofollow">http://prntscr.com/1oqjny</a>]]></description>
<pubDate>Sun, 01 Sep 2013 18:00:25 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[What do you mean by 'prepared camera 2'?]]></description>
<pubDate>Sun, 01 Sep 2013 17:56:02 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from coldjames</title>
<description><![CDATA[I did. But I don't know what to do. I have 3 cameras. The main one is one that has movements ( it has this red circle on it always). So I clicked Direct camera cuts. Then prepared camera one and recorded untill I wanted it to switch to the other camera.Then I clicked the "X" After that , I clicked direct camera cuts again and prepared camera 2. Then I tried to to record for camera to and then I stopped It. I tried to play my video from the "Make movie" preview section but nothing happend. The camera was only stuck on camera one. It won't change to my other cameras. I tried everything. Thanks , help me.]]></description>
<pubDate>Sun, 01 Sep 2013 17:54:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic3016-camera-cuts.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[This is to help people with trouble directing camera cuts.]]></description>
<pubDate>Sun, 01 Sep 2013 17:31:22 GMT</pubDate>
</item>
</channel>
</rss>
