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<title>Forum - Importing Assets - Importing .ase files as attachments to a character - Messages</title>
<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<description>Forum - Importing Assets - Importing .ase files as attachments to a character - Messages</description>
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<pubDate>Thu, 03 Nov 2016 16:08:21 GMT</pubDate>
<lastBuildDate>Thu, 03 Nov 2016 16:08:21 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from Elisdad</title>
<description><![CDATA[Okay so I played around with it...exploded the component in sketchup and regenerated the component.  So that worked in making it bigger to import to Muvizu. <br/>  <br/> Now I just need to figure out the axis before converting to the ase file.]]></description>
<pubDate>Thu, 03 Nov 2016 16:08:21 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from Elisdad</title>
<description><![CDATA[I realize this thread is old but I have the same problem only I want a bigger attachment not smaller. <br/>  <br/> I would like the hat attachment to encompass almost all the stickman but no matter how much I enlarge the item it seems to stay close to the same size when I convert to an ase file. <br/>  <br/> For example, I want to make the stickman into a teapot character with arms, legs and eyes popping out...or no eyes.  It seems no matter how large I enlarge the teapot in sketchup...or even distort it by making it a taller teapot, I get about the same size hat attachment with same proportions as the original teapot that I got from the 3D warehouse. <br/>  <br/> Anyone have a solution?]]></description>
<pubDate>Thu, 03 Nov 2016 15:41:58 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from chuckles</title>
<description><![CDATA[I have been trying to reduce the size of the files in Sketchup to use them as attachments. I reduce the size, then export to .ase, but it seems to make no difference when I import as an attachment in Muvizu.]]></description>
<pubDate>Fri, 29 Nov 2013 09:13:36 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from chuckles</title>
<description><![CDATA[Hello ukberty <br/> I've tried what you've said and reduced the size and reexported to .ase. SOME of the time it works! But a LOT of the time it doesn't! I can't figure out why. I can see that an .ase file is actually a text file. Could I alter the text somehow and resave it? Surely there must be a way that would resize it every time?]]></description>
<pubDate>Wed, 27 Nov 2013 18:57:28 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from ukBerty</title>
<description><![CDATA[Chuckles - it does seem that there are totally different rules when importing objects as objects and as attachments. <br/>  <br/> My solution is to resize the object in sketchup or Autodesk and import again.]]></description>
<pubDate>Wed, 27 Nov 2013 16:01:40 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3222-importing-ase-files-as-attachments-to-a-character.aspx</link>
<title>Message from chuckles</title>
<description><![CDATA[When I import an .ase file to Muvizu as an object, I can resize it to very large or very small. When I import the SAME .ase as a character attachment (In Play+) it is huge and can only be reduced in size a little. How do I fix this so I can make it much smaller ?]]></description>
<pubDate>Wed, 27 Nov 2013 15:58:48 GMT</pubDate>
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