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<title>Forum - Your Videos - More camera tracking experimentation - Messages</title>
<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<description>Forum - Your Videos - More camera tracking experimentation - Messages</description>
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<pubDate>Fri, 25 Mar 2016 00:12:20 GMT</pubDate>
<lastBuildDate>Fri, 25 Mar 2016 00:12:20 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from braj</title>
<description><![CDATA[Really great, though I would reduce the camera movement overall, I don't think it helps the scene to be too jerky. I just finally figured out the basic motion tracking in HitFilm two days ago, I have to get cracking, you are my inspiration.]]></description>
<pubDate>Fri, 25 Mar 2016 00:12:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from emergencysquirrel</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>well done! <br/>  <br/> Tell us more about the "invisible set" </div> <br/>  <br/>  <br/> Like so: <br/> <a href="http://emergencysquirrel.com/wp-content/images/0000150.jpg" target="_blank"><img src="http://emergencysquirrel.com/wp-content/images/0000150.jpg" border="0"></a> <br/>  <br/> then output as layers. Shadows conform (sort of) to the shapes of the real scene. It still requires some blurring and masking in Hitfilm.]]></description>
<pubDate>Mon, 14 Mar 2016 18:24:15 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from blickfang</title>
<description><![CDATA[<b><a href="https://www.muvizu.com/Profile/emergencysquirrel" target="_blank" rel="nofollow">emergencysquirrel</a>, that was feaking awesome!!!! <br/> </b>]]></description>
<pubDate>Mon, 14 Mar 2016 18:16:21 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Nothing freakier than seeing Muvizu characters 'alive' in the world.  You're messing with reality!!  <img src="images/smilies/eek.gif" border="0" alt="EEK!" />]]></description>
<pubDate>Mon, 14 Mar 2016 16:35:24 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[well done! <br/>  <br/> Tell us more about the "invisible set"]]></description>
<pubDate>Mon, 14 Mar 2016 16:20:54 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[That looks brilliant! It'd be interesting to see how you continue with this idea.]]></description>
<pubDate>Mon, 14 Mar 2016 13:46:52 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5589-more-camera-tracking-experimentation.aspx</link>
<title>Message from emergencysquirrel</title>
<description><![CDATA[<div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/JsyupHCYlDo?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/>  <br/> A bit of progress since my last effort. More controlled camera movements produced a slightly better result <img src="images/smilies/smile.gif" border=0 /> , and I built an "invisible" set for catching shadows and for the characters to climb on. <br/>  <br/> My new Galaxy Note 5 with with 4K camera arrives tomorrow, so some location shoots are next.]]></description>
<pubDate>Mon, 14 Mar 2016 12:54:58 GMT</pubDate>
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