<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Forum - Your Videos - Chicken test from Sinister - Messages</title>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<description>Forum - Your Videos - Chicken test from Sinister - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Tue, 09 Aug 2016 02:10:30 GMT</pubDate>
<lastBuildDate>Tue, 09 Aug 2016 02:10:30 GMT</lastBuildDate>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[<b>Rocque</b> wrote:<br/><div class='quote'>I agree, I love the chickens, too.  So awesome.  Thanks for sharing how you made them.  It is so much fun seeing the genius that is on this site, and the generosity. <br/>  <br/> Ikes and Pat for Moguls!!!  Our next campaign. <br/> edited by Rocque on 01/08/2016 </div> <br/>  <br/>  <br/> Going back to an earlier reply to repeat.  Definitely bring on the helpful users as Moguls.]]></description>
<pubDate>Tue, 09 Aug 2016 02:10:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>gee Ikes.. whether or not Muvizu ever puts it on your avatar or not, it looks like you have the grass roots support of the forum! </div> <br/>  <br/> Yeah, I see and it touches me... I don't know how I'll get that status  and it's no problem if I don't. I'm already very glad for all the  support I get from you guys. <br/>  <br/> This software has me intrigued  somehow and then I want to know all (im)possibilities about it. When I  share something cool I found out and people appriciate and thank me for  the help, it boosts my ego and motivates me even further. <br/>  <br/> Although  it's still a relative small group of active people here, I want to  thank everybody for participating in this international community.  Without this forum, I'm not sure if I would still use muvizu at all.  <br/>  <br/> I  am a bit disappointed in the muvizu team though, because they let us in  the dark on what they are working on. The last blog was from dec.  2015... It would be nice if they replied in the forum too on certain  topics. <br/>  <br/> Cheers, Ikes]]></description>
<pubDate>Mon, 08 Aug 2016 23:10:28 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[gee Ikes.. whether or not Muvizu ever puts it on your avatar or not, it looks like you have the grass roots support of the forum!]]></description>
<pubDate>Mon, 08 Aug 2016 22:22:53 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Yes.]]></description>
<pubDate>Mon, 08 Aug 2016 19:14:22 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Ikes for Mogul - I endorse this message <img src="images/smilies/biggrin.gif" border="0" alt="Big Grin" />]]></description>
<pubDate>Mon, 08 Aug 2016 19:13:25 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[Haha, thanks guys!]]></description>
<pubDate>Mon, 08 Aug 2016 17:32:45 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>I'm all For This Idea.... everyone......ikes for mogul..mogul...mogul...mogul..ikes  ol buddy I think you would be a great asset to the forum and muviu as one of the members in rank! </div> <br/>  <br/> in fact.... he's already a great asset to the forum! That's probably the best reason why he should be a mogul! <br/>  <br/> &lt;loop&gt; <br/>    Ikes for mogul..mogul...mogul...mogul.. <br/>    Ikes for mogul..mogul...mogul...mogul.. <br/>    Ikes for mogul..mogul...mogul...mogul.. <br/>    Ikes for mogul..mogul...mogul...mogul.. <br/> &lt;/loop&gt;]]></description>
<pubDate>Mon, 08 Aug 2016 17:14:29 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[I'm all For This Idea.... everyone......ikes for mogul..mogul...mogul...mogul..ikes  ol buddy I think you would be a great asset to the forum and muviu as one of the members in rank!]]></description>
<pubDate>Mon, 08 Aug 2016 17:10:52 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>awesome! Thanks again Ikes!  I'm going to buy mine now! <br/>  <br/> to the forum members and to the staff at Muvizu: <br/> We should seriously be lobbying for Ikes as mogul.  He is talented,  knowledgeable about the product, innovative and he shares what he  learns, so he also helps the user community.  <br/>  Given the fact that many of the existing moguls appear to have moved on, ordaining him (now that we  have Clayster in the ranks) creates a presence on the forum of people  who represent the product well and keep forum enthusiasm and excitement  high. </div> <br/>  <br/> Thanks Pat! <br/>  <br/> I'm flattered by your lobbying for me. I would carry the title with honor. <img src="images/smilies/ylsuper.gif" border="0" alt="rock on" /> <br/>  <br/> -Ikes-]]></description>
<pubDate>Mon, 08 Aug 2016 16:34:02 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[awesome! Thanks again Ikes!  I'm going to buy mine now! <br/>  <br/> to the forum members and to the staff at Muvizu: <br/> We should seriously be lobbying for Ikes as mogul.  He is talented,  knowledgeable about the product, innovative and he shares what he  learns, so he also helps the user community.  <br/>  Given the fact that many of the existing moguls appear to have moved on, ordaining him (now that we  have Clayster in the ranks) creates a presence on the forum of people  who represent the product well and keep forum enthusiasm and excitement  high.]]></description>
<pubDate>Mon, 08 Aug 2016 15:29:47 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<a href="http://www.muvizu.com/Gallery/Download.ashx?id=46671&uploadtype=0&assettype=24&userid=92129" target="_blank"><img src="http://www.muvizu.com/Gallery/Download.ashx?id=46671&uploadtype=0&assettype=24&userid=92129" border="0"></a> <br/>  <br/> The chicken is now available in the store, for anyone interested in it. <br/>  <br/> -Ikes- <br/>  <br/> <a href="http://www.muvizu.com/Set/46671/Chicken-Hen" target="_blank" rel="nofollow">http://www.muvizu.com/Set/46671/Chicken-Hen</a>]]></description>
<pubDate>Mon, 08 Aug 2016 15:25:27 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[The slow-mo thing looks a bit staggered because Muvizu renders at 25fps, and by halving that speed, the gap between each frame becomes noticeable.]]></description>
<pubDate>Thu, 04 Aug 2016 09:16:26 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>Ikes, what action are you using to make him peck the ground? </div> <br/>  <br/> That is just head movement up and down. Because the chicken head sticks out in front of the face, the moving range is a bit higher.]]></description>
<pubDate>Thu, 04 Aug 2016 09:11:16 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[Ikes, what action are you using to make him peck the ground?]]></description>
<pubDate>Thu, 04 Aug 2016 02:59:57 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[This version is doubly brilliant, with an extra choc flake and chopped nut topping <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Thu, 04 Aug 2016 00:47:13 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>That's some good chicken wrangling Ikes, I like how the seam looks so clean between the top and bottom bits.  Good feet too.  I think if you used the Evil mood while moving it would make their legs even more chicken like (maybe). </div> <br/>  <br/> Thanks Ziggy! <br/>  <br/> I'm working on some more detailed feet, with nails too. The evil mood works indeed with running, but with walking his body jiggles too much back and forth.]]></description>
<pubDate>Thu, 04 Aug 2016 00:19:15 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>Rocque</b> wrote:<br/><div class='quote'>I think even Col. Sanders would be interested in that chicken Ikes!!  It is definitely something to crow about...oops did I just fowl up my post? <br/>  <br/> Thanks for sharing, and the slo mo tips are great, too. </div> <br/>  <br/> Haha, I must admit that I had to search who that was. I'm not really into fastfood restaurants. But thanks!]]></description>
<pubDate>Thu, 04 Aug 2016 00:13:50 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>clayster2012</b> wrote:<br/><div class='quote'>WOW..good show ol chap, it seems you got it going buddy, really good work, you get a set in the store let me know, I'll buy a copy! </div> <br/>  <br/> Thanks Clay! I will definitely let it know.]]></description>
<pubDate>Thu, 04 Aug 2016 00:10:21 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>although, anybody using hit film (and most other video editors) can slow down (or speed up) scenes in that environment too... and usually with parametric control of everything. </div> <br/>  <br/> I'm not sure the effect is the same. What I saw in hitfilm if I slowed down the speed, you get kind of blurry overlapping images, because it's missing frames. If you duplicate the actual frames it runs smoother in my opinion. Or I must be doing something wrong in hitfilm.]]></description>
<pubDate>Thu, 04 Aug 2016 00:08:14 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>Rocque</b> wrote:<br/><div class='quote'>I think even Col. Sanders would be interested in that chicken Ikes!!  It is definitely something to crow about...oops did I just fowl up my post? </div> <br/>  <br/> ah, Rocque... your sense of humor is so delightful! And maybe a little bit goofy (in a good way) ;-) <br/>  <br/> <div class='quote'> Thanks for sharing, and the slo mo tips are great, too. </div> <br/>  <br/> although, anybody using hit film (and most other video editors) can slow down (or speed up) scenes in that environment too... and usually with parametric control of everything.]]></description>
<pubDate>Wed, 03 Aug 2016 23:43:40 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[That's some good chicken wrangling Ikes, I like how the seam looks so clean between the top and bottom bits.  Good feet too.  I think if you used the Evil mood while moving it would make their legs even more chicken like (maybe).]]></description>
<pubDate>Wed, 03 Aug 2016 23:43:31 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[I think even Col. Sanders would be interested in that chicken Ikes!!  It is definitely something to crow about...oops did I just fowl up my post? <br/>  <br/> Thanks for sharing, and the slo mo tips are great, too.]]></description>
<pubDate>Wed, 03 Aug 2016 23:37:00 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[WOW..good show ol chap, it seems you got it going buddy, really good work, you get a set in the store let me know, I'll buy a copy!]]></description>
<pubDate>Wed, 03 Aug 2016 21:05:14 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from BrianGray</title>
<description><![CDATA[Great work ikes ! <br/> The only way they could be better is with BBQ Sauce and Fries. <br/>  <br/> Brian]]></description>
<pubDate>Wed, 03 Aug 2016 20:38:04 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>you might get tired of hearing all the praise, but dang! THIS IS AWESOME!! </div> <br/>  <br/> Thanks Pat!  <br/> My shoulder hurts from all the pats. What a coincidence with your name, haha. <br/>  <br/> This version is somewhat more in style with the muvizu characters I believe. They do indeed move quite natural, but that just turned out to be. <br/> I have contacted support on making the model available to sell in the store, so it will be there in the coming time. <br/>  <br/> -Ikes- <br/> <em>edited by ikes on 03/08/2016</em>]]></description>
<pubDate>Wed, 03 Aug 2016 20:37:31 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>MrDrWho13</b> wrote:<br/><div class='quote'>This is even better than the first one! Keep up the brilliant work, Ikes! </div> <br/>  <br/> Thanks a lot MrDrWho! I agree that this one came out better than the first one.]]></description>
<pubDate>Wed, 03 Aug 2016 20:28:49 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[This is even better than the first one! Keep up the brilliant work, Ikes!]]></description>
<pubDate>Wed, 03 Aug 2016 20:10:06 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[Ikes, <br/>  <br/> you might get tired of hearing all the praise, but dang! THIS IS AWESOME!! <br/>  <br/> GREAT job on the modelling!  And the way you implemented it this time has a lot of advantages: head movement is more flexible, and it looks more realistic. I love the clawed chicken feet in this adaptation! <br/>  <br/> And the movement looks so NATURAL! I've raised chickens in the past, and that's a good approximation of how chickens move! <br/>  <br/> Every time I think I know something, you ramp it up a couple levels!  Thanks for sharing the knowledge that you have in abundance! I hope this version of your chicken makes it to the store... I'm sure a lot of us will buy it <br/> <em>edited by PatMarrNC on 03/08/2016</em>]]></description>
<pubDate>Wed, 03 Aug 2016 20:07:16 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<a href="http://oi66.tinypic.com/2ahcvsz.jpg" target="_blank"><img src="http://oi66.tinypic.com/2ahcvsz.jpg" border="0"></a> <br/>  <br/> The chicken story continues, since I have modeled my own one! I am kind of proud that I have made it with sculptris. After some trail and errors and watching tutorials, I have quite managed to do it. It is a marvelous program, for being freeware. I had to reduce the polygons on the head though, because it came in distorted in muvizu at first, so it's a bit blocky. But the chicken is relatively small, so it's not such an issue. <br/>  <br/> Something I did different here than the first sinister one, is that this is based on the potato head man. I've attached the chickens head to the face mask and the body to the neck socket. That way there is some more head movement possible, because the body turns a bit together with the head. This one also has toes on the feet. I used the handcuffed action before the walks, so his arms are beside his body. <br/>  <br/> P.S. I don't know if this technique is known here, but I've used a slow motion on the end in this video. You can easily do that by copying and pasting the png's of the frames you want slowed down. Here I've pasted it twice for even more slowing down, so you can have a better look at the chicken.  <br/>   <br/> -Ikes- <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/2OmejuQy18E?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Wed, 03 Aug 2016 19:45:23 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Under the Law Actions (I think) is Handcuffed Pose, where the character's hands are locked behind his back while he walks, which might also be a useful pose to get rid of the swinging arms. </div> <br/>  I love the forum concept where people brainstorm openly and everybody learns from everybody else. Almost no matter what bogs you down, somebody else has figured out a workaround for it.  This is a good example...  <br/>  <br/> after experimenting with the creation of creatures by adding attachments, I had pretty much decided that flailing arms was the deal killer. Recent revelations that the newer characters can have their midsection turned invisible (including arms) and now these tips about restricting arm movement with actions provides some incentive to renew the experiments <br/>  <br/> But it might be a moot point now, because HitFilm  has made it more convenient than ever to animate creatures in other software, then merge it into my project at the editing stage.  <br/>  <br/> But the fact remains that there is a demand for creatures, and if Muvizu ever introduces an animal pack they will sell the daylights out of it!!]]></description>
<pubDate>Wed, 03 Aug 2016 02:30:46 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Under the Law Actions (I think) is Handcuffed Pose, where the character's hands are locked behind his back while he walks, which might also be a useful pose to get rid of the swinging arms.]]></description>
<pubDate>Wed, 03 Aug 2016 00:59:59 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'><b>ikes</b> wrote:<br/><div class='quote'><b>PatMarrNC</b> wrote:<br/><div class='quote'>oh, we're not letting you off the hook that easily! No-sir! This is too good for no follow up!  ;-) <br/> You'll just have to model your own chicken. Even something elementary without the cool textures would let us see what you did. </div> <br/>  <br/> Yeah... I was kind of afraid of that already <img src="images/smilies/wink.gif" border=0 /> I have no experience with organic modelling, but I'm definitely gonna give it a try. I think sculptris could come into play for this. It might become more of a cartoonish chicken maybe... <br/>  <br/> -Ikes- </div> <br/>  <br/> I bet Clayster would make you a quick chicken model in exchange for whatever you make with it. </div> <br/>  <br/> I will keep it in mind, in case I fail to model it... thanks for the sugestion (if Clayster agrees with it of course)]]></description>
<pubDate>Tue, 02 Aug 2016 23:42:16 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'><b>PatMarrNC</b> wrote:<br/><div class='quote'>oh, we're not letting you off the hook that easily! No-sir! This is too good for no follow up!  ;-) <br/> You'll just have to model your own chicken. Even something elementary without the cool textures would let us see what you did. </div> <br/>  <br/> Yeah... I was kind of afraid of that already <img src="images/smilies/wink.gif" border=0 /> I have no experience with organic modelling, but I'm definitely gonna give it a try. I think sculptris could come into play for this. It might become more of a cartoonish chicken maybe... <br/>  <br/> -Ikes- </div> <br/>  <br/> I bet Clayster would make you a quick chicken model in exchange for whatever you make with it.]]></description>
<pubDate>Tue, 02 Aug 2016 23:29:45 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'> If you give the character an "object" action before a walk, it holds it's arms in front and doesn't swing them out of the attached body. </div> <br/>  <br/> now THERE'S a bit of useful information!  Thanks again Ikes! <br/>  <br/> (I wonder if there are any other actions that limit arm movement..... ) <br/>  <br/> I wish I wasn't right in the middle of something else that requires my attention, because all this is getting me excited about playing with Muvizu! <br/> <em>edited by PatMarrNC on 02/08/2016</em>]]></description>
<pubDate>Tue, 02 Aug 2016 23:19:13 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>mindiflyth</b> wrote:<br/><div class='quote'>That is just amazing! Great work. <br/>  <br/> Pigeons, ducks, crows and parrots would also seem like good possibilities. I was thinking this could have applications for a dinosaur too, or maybe even a dragon. (Although I wonder if there would be a way to do either without the character having such skinny legs. It works well for a bird, but other creatures would be more problematic.) </div> <br/>  <br/> Thanks! It should be possible for other bird like creatures. It turns out it can be done with the potato heads as well. They have also slots for the feet, so you could attach claws or something. If you give the character an "object" action before a walk, it holds it's arms in front and doesn't swing them out of the attached body.]]></description>
<pubDate>Tue, 02 Aug 2016 23:07:12 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from mindiflyth</title>
<description><![CDATA[That is just amazing! Great work. <br/>  <br/> Pigeons, ducks, crows and parrots would also seem like good possibilities. I was thinking this could have applications for a dinosaur too, or maybe even a dragon. (Although I wonder if there would be a way to do either without the character having such skinny legs. It works well for a bird, but other creatures would be more problematic.)]]></description>
<pubDate>Tue, 02 Aug 2016 22:43:19 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[<b>primaveranz</b> wrote:<br/><div class='quote'>I feel a competition coming on...<img src="images/smilies/wink.gif" border=0 /> <br/> Best "creature" created in Muvizu.  <br/> Not that I have anything to offer as a prize of course <img src="images/smilies/wink.gif" border=0 /> </div> <br/> Now that's a good idea! You're in charge! *runs*]]></description>
<pubDate>Tue, 02 Aug 2016 21:46:31 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[I feel a competition coming on...<img src="images/smilies/wink.gif" border=0 /> <br/> Best "creature" created in Muvizu.  <br/> Not that I have anything to offer as a prize of course <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Tue, 02 Aug 2016 21:31:37 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[<b>PatMarrNC</b> wrote:<br/><div class='quote'>oh, we're not letting you off the hook that easily! No-sir! This is too good for no follow up!  ;-) <br/> You'll just have to model your own chicken. Even something elementary without the cool textures would let us see what you did. </div> <br/>  <br/> Yeah... I was kind of afraid of that already <img src="images/smilies/wink.gif" border=0 /> I have no experience with organic modelling, but I'm definitely gonna give it a try. I think sculptris could come into play for this. It might become more of a cartoonish chicken maybe... <br/>  <br/> -Ikes-]]></description>
<pubDate>Tue, 02 Aug 2016 21:28:59 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>ikes</b> wrote:<br/><div class='quote'>Many thanks to you all! I have to say that I did not model the chicken myself, I downloaded it from tf3dm.com. I see now it's actually for personal use only, so this model is not really useable for anything. It was more of a test to see how it reacted in broke up state. It does open up more possibilities for other characters/animals. I can't put it in the store then I'm affraid. <br/>  <br/> -Ikes- <br/> edited by ikes on 02/08/2016 </div> <br/>  <br/> oh, we're not letting you off the hook that easily! No-sir! This is too good for no follow up!  ;-) <br/>  <br/> You'll just have to model your own chicken. Even something elementary without the cool textures would let us see what you did.]]></description>
<pubDate>Tue, 02 Aug 2016 20:31:45 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from imyourda</title>
<description><![CDATA[amazing!!!  Nice job!]]></description>
<pubDate>Tue, 02 Aug 2016 17:42:43 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[<b>primaveranz</b> wrote:<br/><div class='quote'>I'm seeing a Velociraptor in the near future <img src="images/smilies/wink.gif" border=0 /> </div> <br/> sinister would be a good base for a T Rex since they both hold their "hands" in about the same way]]></description>
<pubDate>Tue, 02 Aug 2016 15:18:10 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[Many thanks to you all! I have to say that I did not model the chicken myself, I downloaded it from tf3dm.com. I see now it's actually for personal use only, so this model is not really useable for anything. It was more of a test to see how it reacted in broke up state. It does open up more possibilities for other characters/animals. I can't put it in the store then I'm affraid. <br/>  <br/> -Ikes- <br/> <em>edited by ikes on 02/08/2016</em>]]></description>
<pubDate>Tue, 02 Aug 2016 08:46:56 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from Speedking5</title>
<description><![CDATA[super cool dude !!!]]></description>
<pubDate>Tue, 02 Aug 2016 04:17:27 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[I'm seeing a Velociraptor in the near future <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Tue, 02 Aug 2016 03:15:24 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from tonyob67</title>
<description><![CDATA[Very nice job!!!]]></description>
<pubDate>Tue, 02 Aug 2016 03:06:32 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from AllClass</title>
<description><![CDATA[Probably the most realistic looking thing i've seen on here yet!  Wow <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Tue, 02 Aug 2016 02:58:39 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from clayster2012</title>
<description><![CDATA[Wow, That's really good, tell ya what you make a whole set of chickens for the store, I'll buy a copy, because i'ts brilliant!]]></description>
<pubDate>Tue, 02 Aug 2016 01:00:20 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[I agree, I love the chickens, too.  So awesome.  Thanks for sharing how you made them.  It is so much fun seeing the genius that is on this site, and the generosity. <br/>  <br/> Ikes and Pat for Moguls!!!  Our next campaign. <br/> <em>edited by Rocque on 01/08/2016</em>]]></description>
<pubDate>Mon, 01 Aug 2016 22:46:53 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[you realize this means we need a new birds pack containing every kind of bird known to man <br/>  <br/> (nice modelling and texturing on the chicken attachments, by the way...) <br/> <em>edited by PatMarrNC on 01/08/2016</em>]]></description>
<pubDate>Mon, 01 Aug 2016 22:35:27 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[Wow, Ikes! This is unbelievable! In fact, if I hadn't seen it with my own eyes, I wouldn't have believed it... <br/> You are one of those rare people who thinks outside the box and sees options nobody else sees!  I'm very impressed! <br/>  <br/> This illustrates what could be possible (even with quadrapeds) if we ever get a utility character that can be rendered invisible while its attachments remain visible <br/>  <br/> I'm blown away by your chickens.. you da man!!]]></description>
<pubDate>Mon, 01 Aug 2016 22:33:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from primaveranz</title>
<description><![CDATA[Just brilliant <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Mon, 01 Aug 2016 19:39:29 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[Haha, Thanks! Glad you like it. Maybe they look like turkeys because I moved the head a bit too low while they walked. <br/> I will upload it to the store, so you can experiment with it if you like. <br/>  <br/> -Ikes-]]></description>
<pubDate>Mon, 01 Aug 2016 19:02:24 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Awesome Ikes.  That's what we're calling you from now on <img src="images/smilies/smile.gif" border=0 />  The way they move reminded me of turkeys, for some reason, but definitely convincing if you don't look too close.]]></description>
<pubDate>Mon, 01 Aug 2016 18:28:29 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ukBerty</title>
<description><![CDATA[Love it - fantastic]]></description>
<pubDate>Mon, 01 Aug 2016 17:15:49 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Ha! That's nothing short of genius! <br/> Great work, ikes! Very realistic.]]></description>
<pubDate>Mon, 01 Aug 2016 16:18:16 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic5834-chicken-test-from-sinister.aspx</link>
<title>Message from ikes</title>
<description><![CDATA[Hi Guys, <br/>  <br/> I have made a chicken from an all the way scaled down Sinister character and added the body of the chicken to his back socket and the head with neck to the hair socket. It works quite well, since sinister does not swing his arms much when he walks. You can't do too much head movement or the neck comes out of the body, but it is quite useable. I will probably upload it in the store, if desirable. <br/>  <br/> Test Movie: <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/uK3PG1giFe0?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Mon, 01 Aug 2016 16:14:14 GMT</pubDate>
</item>
</channel>
</rss>
