<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Forum - Feedback - Visible audio - Messages</title>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<description>Forum - Feedback - Visible audio - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Mon, 20 Sep 2010 12:54:37 GMT</pubDate>
<lastBuildDate>Mon, 20 Sep 2010 12:54:37 GMT</lastBuildDate>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Another prompt and thorough reply, now we know! <br/>  <br/> cheers!]]></description>
<pubDate>Mon, 20 Sep 2010 12:54:37 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Neil</title>
<description><![CDATA[Still no.  <img src="images/smilies/wink.gif" border=0 /> <br/>  <br/> The problem is the way the UI works with textures.  Not wanting to get too technical, the part of the engine that renders the UI isn't as fast as it could be, and it's really slow getting textures to it.   It's especially slow if those textures are an awkward shape, such as a long rectangle. <br/>  <br/> It would be tediously slow to generate and then render a texture of the audio wave.  We are looking at moving to a newer version of the Unreal engine for a later release which should help, but until then I'm afraid it's strictly off the cards. <br/>  <br/> Rest assured that it's something we want to see in Muvizu, though.]]></description>
<pubDate>Mon, 20 Sep 2010 12:38:30 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[<b>Emily</b> wrote:<br/><div class='quote'>Yeah I suggested that a while ago, there was some reason why it couldn't be done...it would be really handy to have this. </div> <br/>  <br/> I would have thought it would have been on the table from the start to be honest since all animation has to be aligned with the audio correctly and this is the perfect way of ensuring that it does <br/>  <br/> Maybe a panel which could be expanded from the bottom of the timeline which would show a generated jpeg of the audio and could be scaled in parallel to the timeline would be a solution rather than trying to encode it directly into the makeup of the timeline <br/>  <br/> a scalable generated image? <br/>  <br/> yes? ....still no?]]></description>
<pubDate>Mon, 20 Sep 2010 12:22:24 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Neil</title>
<description><![CDATA[We think it's a great idea, but unfortunately we don't think we can do it without making Muvizu run slower than a Lada full of elephants going uphill.  It's something we hope to look at later on after we've made some improvements to the engine and it's performance.]]></description>
<pubDate>Mon, 20 Sep 2010 12:04:02 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Emily</title>
<description><![CDATA[Yeah I suggested that a while ago, there was some reason why it couldn't be done...it would be really handy to have this.]]></description>
<pubDate>Mon, 20 Sep 2010 12:01:05 GMT</pubDate>
</item>
<item>
<link>http://www.muvizu.com/Forum/topic586-visible-audio.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[I feel If the audio waveform was visible on the timeline then we would have a more acurate way of placing our chosen animations on it <br/>  <br/> you know the kind of thing . <br/> What do you think? <br/>  <br/> <a href="http://www.articulate.com/support/help/presenter/v5/tae%20for%20gabe.png" target="_blank"><img src="http://www.articulate.com/support/help/presenter/v5/tae%20for%20gabe.png" border="0"></a>]]></description>
<pubDate>Mon, 20 Sep 2010 11:56:23 GMT</pubDate>
</item>
</channel>
</rss>
