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<title>Forum - Tips &amp; Tricks - Geraldo In Stockholm - Messages</title>
<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<description>Forum - Tips &amp; Tricks - Geraldo In Stockholm - Messages</description>
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<pubDate>Fri, 08 Oct 2010 14:02:52 GMT</pubDate>
<lastBuildDate>Fri, 08 Oct 2010 14:02:52 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from IanS</title>
<description><![CDATA[<b>barrys</b> wrote:<br/><div class='quote'>Update: Blog's getting filled every day or two and I've written a script.  </div> <br/>  <br/> Barry, unless you're doing anything fancy, you could use the 'Updates' section of your profile instead of an external blog.  Will be easier for us folks to keep up with the progress...]]></description>
<pubDate>Fri, 08 Oct 2010 14:02:52 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from KerryK</title>
<description><![CDATA[<b>Neil</b> wrote:<br/><div class='quote'><b>barrys</b> wrote:<br/><div class='quote'>The Devs will set conditions for the art assets in Muvizu, such as, the number of texture slots, legal geometry, proper naming etc. If anything fails then the object gets spoiled by a big Skull-and-crossbones decal. Unfortunately there are quite a few dodgy objects in my opening scene. Damn, going to need to fix the material assignments on the palm tree... </div> <br/> Hi barrys, <br/>  <br/> Sorry to hear you're having a problem with the internal dev-build of Muvizu.  Have you tried making the objects correctly in the first place?  <img src="images/smilies/wink.gif" border=0 /> </div> <br/>  <br/> <a href="http://cdn.bikechatforums.com/files/vic___bob_handbags.jpg" target="_blank"><img src="http://cdn.bikechatforums.com/files/vic___bob_handbags.jpg" border="0"></a>]]></description>
<pubDate>Fri, 08 Oct 2010 11:24:23 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from Neil</title>
<description><![CDATA[<b>barrys</b> wrote:<br/><div class='quote'>The Devs will set conditions for the art assets in Muvizu, such as, the number of texture slots, legal geometry, proper naming etc. If anything fails then the object gets spoiled by a big Skull-and-crossbones decal. Unfortunately there are quite a few dodgy objects in my opening scene. Damn, going to need to fix the material assignments on the palm tree... </div> <br/> Hi barrys, <br/>  <br/> Sorry to hear you're having a problem with the internal dev-build of Muvizu.  Have you tried making the objects correctly in the first place?  <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Fri, 08 Oct 2010 10:47:36 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from KerryK</title>
<description><![CDATA[eeeeeeeeeek! cannot wait to see it! maybe just in time for halloween? any of you guys got any halloween ideas in mind? i'm working on mine at the moment - the homage to my favourite ad ever and it's quite spooky. i'm aiming for a halloween tie in for it's release... muhahahaaa!]]></description>
<pubDate>Fri, 08 Oct 2010 10:12:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from toonarama</title>
<description><![CDATA[Barry <br/> I think this is going to be a very useful project for everybody. I don't know, but I would imagine many Muvizu users (including me) are venturing into "movie making" for the first time and seeing how different people approach this can only help. <br/> Also, it will be good to see how you approach different challenges you may come up against. <br/> Thanks for doing this <br/> toonarama]]></description>
<pubDate>Thu, 07 Oct 2010 21:28:10 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from barrys</title>
<description><![CDATA[Update: Blog's getting filled every day or two and I've written a script. The chase sequence eluded to in the blog has been built but those damned skull-and-crossbones have ruined everything* <br/>  <br/>  <br/>  <br/> Barry <br/>  <br/>  <br/>  <br/>  <br/> *The Devs will set conditions for the art assets in Muvizu, such as, the number of texture slots, legal geometry, proper naming etc. If anything fails then the object gets spoiled by a big Skull-and-crossbones decal. Unfortunately there are quite a few dodgy objects in my opening scene. Damn, going to need to fix the material assignments on the palm tree...]]></description>
<pubDate>Thu, 07 Oct 2010 20:20:34 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from IanS</title>
<description><![CDATA[<b>KerryK</b> wrote:<br/><div class='quote'> have you considered giving geraldo his own twitter account?   </div> <br/> I doubt it because I hear Geraldo isn't allowed to use the computer these days because he's been a very bad boy]]></description>
<pubDate>Thu, 30 Sep 2010 15:10:28 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from artpen</title>
<description><![CDATA[Hi barry, when I first saw your first short on geraldo, I knew you had a big plan for your characters. <br/> The more I have watched them, I know that you have a long deep connection with your script. <br/> The characters are deep, which is great, and I think you've had them in your head for a while. <br/> Geraldo and the plan was fantastic, it blew me away, a real 3 act script<img src="images/smilies/1cool.gif" border="0" alt="Cool" />]]></description>
<pubDate>Thu, 30 Sep 2010 11:46:14 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from Emily</title>
<description><![CDATA[Brilliant!! <br/> <em>edited by Emily on 9/30/2010</em>]]></description>
<pubDate>Thu, 30 Sep 2010 11:26:34 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from KerryK</title>
<description><![CDATA[about bloody time! we've been starving for a new geraldo. have you considered giving geraldo his own twitter account? now you've gone all new media and shiz....]]></description>
<pubDate>Thu, 30 Sep 2010 10:44:26 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from toonarama</title>
<description><![CDATA[Barry <br/> That is an excellent idea  - it is very easy to produce decent animations with the software however to take it to the next level the advice and tips people like you can provide are absolutely invaluable. <br/> I appreciate you doing this.]]></description>
<pubDate>Thu, 30 Sep 2010 08:33:16 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic612-geraldo-in-stockholm.aspx</link>
<title>Message from barrys</title>
<description><![CDATA[...is the working title for the forthcoming new Geraldo episode. Thought you'd like to know. I've written a script in my head and gone all 'new media' and interactive with a BLOG. I know, amazing. <br/>  <br/>  <br/>  <br/> Anyway, I'll post a series of 'making-of' articles that will chart my progress. It'll be as ambitious as the last one - Geraldo and the Plan - so you can see how I put together a complicated Muvizu video.  <br/>  <br/>  <br/>  <br/>  <br/> <a href="http://geraldoinstockholm.blogspot.com" target="_blank" rel="nofollow">http://geraldoinstockholm.blogspot.com</a> <br/>  <br/>  <br/>  <br/>  <br/> Barry]]></description>
<pubDate>Wed, 29 Sep 2010 20:10:59 GMT</pubDate>
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