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Home ? Importing Assets ? Imported Objects - Odd Specularity

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10/07/2011 21:21:50

Wizaerd
Wizaerd
Posts: 122
I created a simple object in Sketchup and exported it, and when I import it into Muvizu, and assign the colors, there's an odd specularity to it. Any idea what causes this, or how I can get rid of it?

http://www.wizaerd.com/hold/OddReflection.png

BTW, I love the whole import idea... if I were to make an object that others might want, how can I distribute it> As a sketchup file, an ASE file, or is there a way to upload it to the available 3D asset section here?

And finally, it's not possible to add an imported objects to the Favorites in the object browser?
edited by Wizaerd on 10/07/2011
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11/07/2011 10:30:10

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
I take it by 'specularity' that you mean the highlighted triangle area above the buttons? It's a common problem with imported objects (until we nag them to fix it ) and can only really be disguised, although you'll find you can lessen the effect if you get the lighting just right.
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11/07/2011 10:58:57

JamieMuvizu staff
Jamie
(Account inactive)
Posts: 609
Hi Wizaerd,

If you want to share objects you've created just go to the Upload link below the search box on here and select "3D Asset" you will need to zip it up and provide a preview image but once you've done that and uploaded it then anyone can download it from here (provided you make it public )

Also the specularity seems to be related to Sketchup objects specifically. I had some ASE files made in 3D max studio that didn't have this problem. I'll take a closer look into it.

--
Direct, don't animate!
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11/07/2011 15:28:49

Wizaerd
Wizaerd
Posts: 122
Jamie wrote:
Hi Wizaerd,

If you want to share objects you've created just go to the Upload link below the search box on here and select "3D Asset" you will need to zip it up and provide a preview image but once you've done that and uploaded it then anyone can download it from here (provided you make it public )

Also the specularity seems to be related to Sketchup objects specifically. I had some ASE files made in 3D max studio that didn't have this problem. I'll take a closer look into it.


Is there a preferred format? Since I cannot export it as a Muvizu object, I assume an ASE is aacceptable? And the user would just color it as they want? (since there's no texture or color cotrol in the ASE model)
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11/07/2011 16:03:30

Emily
Emily
(Account inactive)
Posts: 346
Yep - .ase is fine, you might also find these tutorials handy:







Cheers!

Em.
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11/07/2011 16:10:11

Wizaerd
Wizaerd
Posts: 122
Emily wrote:
Yep - .ase is fine, you might also find these tutorials handy:

Cheers!

Em.


Yup, seen 'em. Lots and lots of times, it's how I was able to get some different objects imported. I've even did the collission mesh over the weekend.
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11/07/2011 16:23:08

JamieMuvizu staff
Jamie
(Account inactive)
Posts: 609
Wizaerd wrote:

Is there a preferred format? Since I cannot export it as a Muvizu object, I assume an ASE is aacceptable? And the user would just color it as they want? (since there's no texture or color cotrol in the ASE model)


As emily said, ASE is fine. It's currently the only object format Muvizu accepts for imported objects. The user can then colour it as they want, like you said.

--
Direct, don't animate!
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