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05/07/2013 05:01:13

auroraambria
auroraambria
Posts: 7
Having the most difficult time figuring out how to get a bomb to fall off a table and roll across the floor. Seems like it should be simple, and I've watched several tutorials, but it's kicking my butt! HELP! Whaaaaa?
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05/07/2013 05:47:09

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
the rolling part might be a bit of a challenge...

the system does not let both happen at once because its two actions or set of instructions and this movment system can only handle one set of information at a time..

the only way you can really do it.. i would think is to rotate it once and then move it a step and rotate it again and move it forward another step all the way along and if you add gravity it should fall off the table with a nudge ..

i am not great with hotkeys but.. i dont think there is any other way to do it. It would be best to do this and then speed it up and do some creative editing in a video editor to remove any spare frames. Its probably not the answer your looking for.. maybe someone has done this but I dont think muvizu is capable of this doing it in one fluid action so you will have to edit out the frames with the jumps in an editor

maybe someone has a better answer but this is how i would go about doing it in muvizu ..
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05/07/2013 09:45:53

glasgowjim
glasgowjim
Posts: 698
One way which you could do it would be to animate the bomb rolling and animate the floor rising up using a ground plane - although depending on how many objects are in your set it could be tricky.
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05/07/2013 20:35:54

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Someone posted a solution to this ages ago - it involved using a texture on the ball object - you set the texture to rotate, so the ball looks as if its turning. Then you animate it moving, and it (should) look like it's rolling along. Hope that helps.
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05/07/2013 21:15:50

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
ziggy72 wrote:
Someone posted a solution to this ages ago - it involved using a texture on the ball object - you set the texture to rotate, so the ball looks as if its turning. Then you animate it moving, and it (should) look like it's rolling along. Hope that helps.

Ah, yes, similar to my logo sequence.

It was Dreeko's tutorial, by the way.
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