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29/10/2013 08:58:00

MrDrWho13Muvizu mogulExperimental user
Posts: 2220
Oh, sorry, I forgot to put that label on.

Auto mode will be the same as it is now, but with movable links on the timeline as shown above.
'Manual mode' does exactly the same as auto, unless you want to take over and press the buttons. As soon as those buttons are released, it goes back to auto.
29/10/2013 16:52:36

(Account inactive)
Posts: 1786
Yeah not sure i understand your graphic but this seems far too complicated for just something that just requires some clicking and dragging it also appears basically we are using both hands to do the work as we have to keep a button on a pad pressed (too much fine motor coordination and awkwardness). It doesnt need to be that complicated is all i am trying to say the info is there we just need to reveal it and move it around possibly delete a vowel.

If we need more vowels we can always put in an extra long sound clip to generate them at the end of our dialogue so that we have more to work with. Or if you want to get fancy click the vowel and bring up a menu containing the vowels and then click on the menu and replace the vowel with another one as its a finite unchanging set. I dont know what this automatic/manual is its not needed we simply would need to reveal the info as we do using the same filter system in place for everything else. The info in the system already exists and is generated for the dialogue line they just need to make it represented graphically.

and if muvizu wants to get really fancy while they are at it they can add tts option in the audio menu area with the record voice button or import audio clip button so that people can generate the info at that time, but really no matter how you slice it we should just need to turn on that line of info in the filter system below the soundfile and its there or not
edited by urbanlamb on 29/10/2013
29/10/2013 19:54:49

ziggy72Muvizu mogulExperimental user
Posts: 1988
What He Said

There isn't a 'what she said' smiley, so you'll just have to imagine it

Fine tuning is what we really would like - personally, I like the idea of the mouth shapes available to replace the dialogue action blocks (on a right click) but I'd settle for just being able to see the blocks.
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