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25/08/2015 18:57:05

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
Having said all that, I realize that it would be great to have one software package that does everything. I'm not trying to discourage improvements to the MUVIZU product... I'm a newbie, but I'm already a huge fan of this software!
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27/08/2015 03:02:03

braj
braj
Posts: 286
Yeah I use Anime Studio Pro myself. You can use it for set design, IMO it is a great, easy to use vector drawing tool, even if you don't animate in it, if you need some props, you can easily draw them. Getting shadows to match acceptably is the one thing where you probably need to be very careful. Alternately, you can render out Muvizu to targa and use MZ as a way to get 3d content into Anime Studio, you could work out shots in ed before you rebuild them in 2d. I do think these two tools make a great combination, but I would love to see some more 3d content creation tools in MZ. I wish there were more head shapes, body types, and maybe some ability to scale the whole character in all directions, allowing more variety with the available characters. "Muscle" or body fat shapes for use in the arms that take the color of the top would be cool, so you can make pregnant ladies, or just change the overall shape of the character somehow.

I am ready to buy add on character packs once they are available too. I want to give you guys money.
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27/08/2015 04:16:47

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
well said Braj!

And yeah, once the content store opens, I will be standing in line with my wallet out too...
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02/09/2015 16:59:08

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
another workaround for scenes where you need an action that doesn't exist:

1) set up the scene as usual

2) take a screen shot of it

3) edit the screen shot in a graphics editor to achieve what you want

4) use layers to merge it into the project

you won't be able to move around the scene in 3d, but at least you can have a momentary shot that is exactly what you envisioned. Directing is all about getting the shot you want. Even the pros do crazy workarounds when there isn't a convenient way to get the shot with a conventional technique.

if you switch cameras back and forth to show other characters movements it will be less obvious that the one scene is stationary. And if the still graphic is on a layer by itself, you can even have movement going on in that scene, but on a different layer. The audience will never know what you did.
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