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Home ? How Do I ...? ? Import a Sketchup object (with his textures)

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04/09/2014 01:22:59

ReggieMetalFox
ReggieMetalFox
Posts: 19
Hi everyone !

I need some help here about importing an object from Sketchup to Muvizu. As I am now familial with the video tutorial dedicated to it, I just wonder if it's possible to keep the original textures of the object found in Sketchup.

For exemple : I found this lovely house (searching "tudor house" in the 3D warehouse)



The problem is : When I import the house in ASE format and bring it to Muvizu, I just have the same pink colour, with very few possibilities to customise...

Here's the result :



Well, that's definitly not what I was expecting... ^^


So, is it possible to keep the original textures of a Sketchup objet ? And if it's possible, how to make it step by step ?

Thanks a lot,

Best regards ;-)
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04/09/2014 02:31:25

fazz68
fazz68
(Account inactive)
Posts: 763
you have to lift the textures off the model and make a copy in the folder for that model. as that model has been properly mapped the easiest way is to export from sketchup as a collada file. that will copy the textures for you into a folder. discard the collada file unless you want to use it in blender or somewhere else. then use the muvizu exporter to export as .ase. put that in the folder with the textures. import into muvizu. i just tried and it works but i had to rename the textures.

but to save you the trouble ive popped it in a dropbox for you
https://www.dropbox.com/s/sgj3hpbaacevxqg/muvizu%20tudor%20house.zip?dl=0

i'll leave the link there a couple of days before deleting it, as dropbox space is precious
edited by fazz68 on 04/09/2014

and a shiny fbx version if you have play+
https://www.dropbox.com/s/rhbge81zavwqoru/tudor%20house%20fbx.zip?dl=0
edited by fazz68 on 04/09/2014
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04/09/2014 15:27:34

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Interesting approach Fazz. I use a Sketchup plugin called Raylectron Texture Exporter (which I found out about from Dylly here https://www.muvizu.com/forum/topic1904-sketchup-texture-exporter-free-plugin.aspx ). It exports all the files in their original format and name automatically when you use it.
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04/09/2014 15:52:29

fazz68
fazz68
(Account inactive)
Posts: 763
the only plugins ive ever had are the muvizu exporters. i'll give that one a go if it saves re-naming some textures (anything for an easier life Big Grin) i very rarely use the 3d warehouse so ive never needed anything to get textures off of models. i find theres a serious lack of the type of asset i end up making in the warehouse Big Grin.
i do like the collada route because it goes straight into blender where most of my texturing is done now for fbx assets and if i have used sketchup to texture anything its all in its handy folder when i export into blender. quite why it renames some of the textures and not others i dont know.
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04/09/2014 18:22:03

ReggieMetalFox
ReggieMetalFox
Posts: 19
Thank you guys !

The house is perfect, I will not to forget to credit you fazz in my next movie .

However, I'm still interested in learning how do to it by myself, since I'll probably need 2 or 3 more Sketchup models.

It seems to me that the easiest way to do it is the ziggy's approach (I don't know a lot about Blender). So I downloaded the Raylectron v4 "Punch Edition" and have it now on Sketchup.

I rendered a 3D model with Raylectron and here's the result :




I watched a video tutorial about how to use Raylectron, and indeed this thing have a lot of possibilities. I saved my work (as a Raylectron model file, since I don't had another choice). How to proceed then ?
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04/09/2014 21:41:10

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
The program Raylectron is a render engine for Sketchup, it's nothing to do with the model itself (or Muvizu), just how you render out the final image. The plugin for sketchup I mentioned is just a little bit of the main program that exports textures, nothing more - but it's confusing I know, since they're both called the same thing...
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04/09/2014 23:16:35

fazz68
fazz68
(Account inactive)
Posts: 763
i may have confused the issue by talking about blender Big Grin. forget about blender. everything i did was in sketchup.

(apart from the fbx version)
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05/09/2014 00:28:25

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Damn, can't stop thinking about blender now... Big Grin
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05/09/2014 01:50:43

ReggieMetalFox
ReggieMetalFox
Posts: 19
Okay, I will never think about Blender again in my entire life ^^.

Do you know if someone have made a tutorial about how to make it step by step ? Will be helpful !
edited by ReggieMetalFox on 05/09/2014
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07/09/2014 04:38:31

primaveranz
primaveranz
Posts: 520
Hey Reggie, don't give up on Blender yet

You can always install this software to help overcome its ridiculous learning curve :-

http://blendersensei.com/
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Home ? How Do I ...? ? Import a Sketchup object (with his textures)