Luscan - all messages by user

2012/3/14 12:53:01
video injection Hello!

When importing video into Muvizu for use on background objects I tend to find that using Xvid encoded videos will give pretty good results. There's a lot of compression and resizing that goes on in Muvizu when you bring a video into the application. When we produce the Week in Review videos we tend to greenscreen the videos in later (that is, set the colour of the display in the set to a very bright colour and then use another external application to overlay the video).

Hope that helps.
2012/3/14 11:03:20
Ambient Occlusion Maps I see your Wogan and raise you a Leonard Nemoy.

2012/3/14 10:04:31
Measuring Stick - Let me explain... Just as a little random aside, I like odd measurements. The Beardsecond (the distance a beard grows in a second) is a particular favourite as is the Milihelenth (the amount of beauty required to launch a single ship).

The standard unreal character is 88 units tall or, through the magic of unreals bizzaro units:inches:feet thing, 5 foot 5 inches. Marcus Fenix is taller than this however, partly because you can get away with more stuff like that in a third person game and also partly because he looks like he's bonded at a genetic level with a bulldozer.
2012/3/13 10:54:05
how do i create a character with good clothes Well you can get a lot of mileage with the current attachments. You can change the colour of the currently existing clothes and attachments pretty simply and you can also relocate them. Some of the attachments can have images added to them and you can even create character textures like Ziggy pointed out. If you have any questions about specific stuff we'd be happy to help
2012/3/13 10:05:26
Ambient Occlusion Maps ziggy72 wrote:
Mmm...the dark...

It's Tuesday morning which means it's time for some Iron Maiden!

edit - just so we're clear, Tuesday isn't the only time for Iron Maiden but I'm working on getting it officially recognised. Monday's going to be Grand Funk Railroad day... If I ruled the world...
edited by Luscan on 13/03/2012
2012/3/12 11:44:53
Ambient Occlusion Maps Dylly I've said it before and I'll say it again: Wow.
2012/3/12 10:24:28
Move objetcs Up And Down I'm not sure there's a short cut for a second mouse button on a mac. I think the easiest option here would be to go out and buy a USB mouse for £2 that's got a mouse wheel and 2 buttons.
2012/3/12 10:18:06
Ambient Occlusion Maps Normal maps? Dylly, what are you planning? :O
2012/3/12 10:04:07
(SOLVED)Problem with Sketchup-to-Muvizu importing. massimo_bo wrote:
Hi guys,
A few days ago I published the video “Mona Lisa Smile Backstage” with my personal solutions to these kind of problems. Team Muvizu haven't published yet (???), so I write here the link of this video (it's in italian, but i think it is understandable)

In particular, I think that the solution you need is to split sketchup model! Look at 5:30

Hi massimo_bo. Unfortunately YouTube has turned off syndication on this video due to the background music which means we can't have it up on our website since we don't store any video on our servers. If it was up to me I'd have that on the website in a second because it's a really useful video but I'm afraid it's up to YouTube.
2012/3/9 16:13:05
My Machine - a music video from the MCS That is a really, really cool video! Great song! Huge fan of the number of sets and environments that you used in it. So varied and cool!
2012/3/9 10:20:55
Hello lurkers! I've noticed that we've got a few lurkers hanging around the halls of the Muvizu forums like spooky ghosts so I thought I would say Hello!

You can come out now, we're a perfectly friendly bunch and don't bite. If you're reading this and you haven't registered account it's very easy to do so. We've got a join button in the top right so join up and tell us what you think of Muvizu and what your plans with it are or just introduce yourself!
2012/3/9 10:07:22
Headphones and rain protection. Headphones is something for which I know there's a request in. As for weather, I'll try to put something in as a request, but you should probably know that we've hired a lot of non-union actors to appear in Muvizu at pretty brilliant rates.

Seriously, you can call them up any time night or day and they'll give pretty brilliant performances regardless of weather conditions, shooting-on-location issues or a lack of catering facilities ...
edited by pyrrho on 09/03/2012
2012/3/9 10:04:04
Staundoone Uncovered Reminds me a wee bit of a Mitchell and Webb sketch about two footballers who'd been given the personalities of actors ("I saw you doing some great work at Celti-" 'Shhh!!' "Sorry. The Scottish club.") I'm sure it's up on the YouTube's if you search hard enough for it. I can not, for the life of me, find a single copy of it but it was good.

Not as good as that was, mind, but still pretty good!
2012/3/8 13:49:48
64 bit 19b and 32 bit 18b side by side? You can uninstall and reinstall the 18b version and when it asks if you would like to update you can click 'no.'

This should keep you from updating to the latest version. It might ask you to update every time you start the application but the simple work around for this is to keep Muvizu open constantly so you can do nothing but turn out videos. Simples. Big Grin
2012/3/8 11:53:37
Forrest Sets and animal suggestions The more sets that we get the more stuff we have to write about for the weekly community review things.
2012/3/8 10:33:01
What codec do you use and why? Hi!

To get more codecs onto your computer download the k-lite codec pack from - you probably want the 'basic' version that's listed at the top of the page. That should install more codecs to your Muvizu.

2012/3/8 10:31:50
64 bit 19b and 32 bit 18b side by side? Hi WozToons!

It's possible to get both the 64 bit and 32 bit versions of Muvizu onto the same computer if you have a 64 bit operating system. All you need to do is make sure that they're not being installed to the same directory so when you install the 18b version install it to a path like:

C:\program files\Muvizu_18b\

That should make sure that there's no conflicts between the two versions.

once you're inside the application you can make sure you've got the right version by checking the release at the bottom of the About screen.
2012/3/8 10:27:22
Forrest Sets and animal suggestions That's a pretty great set!

I think you should upload it to the website since it's so good. You can upload it by clicking the 'Upload' button and then selecting a 'set'.
2012/3/7 17:07:44
Add custom trees!
  • Download this plug-in:
  • Open the zip file up and put the file inside it in your Google Sketchup plugins directory (this should be in a directory like this : C:\Program Files (x86)\Google\Google SketchUp 8\Plugins )
  • Download the model through Google Sketchup.
  • In Sketch-up click Plugins and then select the exporter
  • Export the object but make sure you set collision to 'none - muvizu generated collision' or whatever's there that looks like it talks about collision
  • Save the file out as a .ase file
  • Go into Muvizu
  • Click Create Object
  • Click import
  • Find the model that you want to import
  • Click open
  • Leave the settings as they are and click OK.
That should bring the model in looking fine. Hope that helps.
2012/3/7 10:56:21
Add custom trees! Hi Wizplace,

I went onto the google sketchup warehosue and found aTruffla Tree model. I'm not sure if this is what you're doing but if you download it into sketchup and then run it through the Muvizu ASE Exporter you should be able to import it as an object into Muvizu.

Hope that helps.
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