urbanlamb - all messages by user

2013/12/16 23:35:14
Mistletoe and Muvizu - Competition Time! I dont see a deadline.. now that i got that other christmas cheese out of the way I have now a new idea to replace the old idea that should not give me a headache.. just hope i am not too late

i would like a muvizuzu blob thingy ..
2013/12/16 21:55:11
Can't download are you in canada land?

i would use the support ticket system for some reason they like to mark our canada land emails as spam


you might want to get a gmail account or something if your on rogers they use yahoo as their emailling host and many people just mark all stuff from yahoo as potential spam

for your download come back later and try also turn off your anti virus stuff basically everything from canada has to swim the ocean to their servers I have found
edited by urbanlamb on 16/12/2013
2013/12/16 21:05:25
Muvizu main screen area continuously spinning. hi you might want to try this form its their helpdesk


logic says that most directx controllers should work of course I have a million year old microsoft gamepad i was going to try anyhow contact support maybe they can tell you what button to push. They are busy with their next release so they probably are not forum lurking much right now
2013/12/16 20:59:45
Hello All Ah yes a person who seems to be going in all directions at once. This is familiar to me Big Grin Once upon a time I used to do direct sales of assets but a few years back got tired of the antics that sometimes occur at this level and made a decision to release whatever I make as basically public domain. We have people from various backgrounds of course all wanting to unleash their creativity.

Anyhow muvizu is still being improved and developed but its getting there the company is small but has potential to carve a nice niche in the industry if they take the right path. The main digimania site seems to indicate they are indeed on the right path Big Grin
edited by urbanlamb on 16/12/2013
2013/12/16 18:31:44
Muvizu main screen area continuously spinning. lol smartypants (like the name) the dead space issue is on both sides but if you have played any indy games you will find this as well I dont have a joystick or gamepad attached anymore but you can compensate on your end if muvizu makes things too tight we will have trouble using it so better to adjust on our side there is usually settings under the hardware configuration you would need to bring up the properties panel for your joystick and then probably click advanced right click to bring up properties and then hit advanced and the settings for things are in there usually. Anything that doesn't have a fancy panel is usualy accessed in this way the gui stuff is just fluff

it should be under system and security on control panel, click the devices, then look for your joystick in that mess and then click on properties and it will bring up what you need. If i can't find anything I just route around in there and find the device and access is the old fashioned way

*stops short or rambling on about dos*
2013/12/15 21:10:55
Hello All hello and welcome and merry christmas

try the contest maybe you can win a free something
2013/12/15 0:51:43
YT Monetizing: how can I prove that I'm a Play + ? They should probably mail a pdf form with info or something but for now you just would give a copy of your virtual receipt to the youtube people and a link to the tos it technically should be enough unfortunately youtube is youtube ..
edited by urbanlamb on 15/12/2013
2013/12/13 21:12:17
Post-edit/ Import Avi problem yeah this is your video editor especially if the clip plays on your desktop muvizu has done its job and given you the desired footage
2013/12/13 17:23:53
Post-edit/ Import Avi problem you checked the length of the avi did you actually render the entire clip?

I have never heard of a video editor only importing stuff with sound so the only explanation I can see is that your muvizu render the time settings you didnt actually output the entire clip move the end marker on the timeline and add a couple more seconds and try again
edited by urbanlamb on 13/12/2013
2013/12/13 17:21:32
my superguy spoof, short and simple lol just watched that was good for a chuckle
2013/12/13 17:16:57
SPECIAL CHARACTERS here is how to make characters in muvizu

2013/12/12 23:01:01
a few christmas photos (the made up kind) haha thanks yes once every oooh 3 or 4 years I stick a little canadian emblem in something I do.. its rather bright but then these pictures are all about "teh shinies" I have to rework my north pole I think it kinda looks like a phallic symbol now that i see it again today.. Blush
2013/12/12 22:59:04
speed of background animation jerks with change yes please give us hamsters!
2013/12/12 18:28:45
a few christmas photos (the made up kind) just sharing some christmasy stuff even though I dont actually celebrate it (wrong religion) I have always enjoyed the festivities that go with it ... I like shiny things...

2013/12/11 22:24:04
Scene load error produced after save aww sorry fazz

yeah it starts to kick in after a you go away from the set and come back the next day and i think it just makes more errors if you replace the textures with the ones supplied in the folder that makes it mad as well so not sure what is going on but it seems to sort of compound over time

happy christmas anyhow with your new pc laptop

looking at that last photo again I created the mountains and such in bryce and exported them with a basic height map texture and I think that is the original texture that it came with .. but how it found that info I dont know lol because after exporting from bryce I redid the uvmapping and texturing in blender and added collission but that looks remarkably like a height map greyscale which is what I use bryce for ... (lord knows that was not in the folder and replaced with a proper texture when i "muvizuized" it)
edited by urbanlamb on 12/12/2013
2013/12/11 21:25:24
play+ on more than one computer ohh merry christmas and such a nice mum

2013/12/11 21:08:26
Scene load error produced after save hrm maybe we should all swap assets and pretend like they are someone elses and it will work fine lol
2013/12/11 19:32:04
Scene load error produced after save fazz68 wrote:

ive had no issues at all up to now apart from using a saved character with a lot of attachments (to save time LOL... my how that backfired) and lost all my textures on the attachments but i know why that happened and im not going on about it anymore (well maybe just one more time........ Muvizu Fix the saved into favourites losing texture bug !!!!!!!!!..... there thats out of my system )
as for loading sets.... only one set wouldnt load since the update to play+ and that involved a character with FBX attachments on his arms but i remade it with .ase attachments and it works fine. all i work with for attachments at the moment are .ase files. so far no major probs.

noticed some of my typing made it not understandable anyhow i got the impression that there was zero issue with ase files but i started to have major issues when i started to add the extra fbx features it was stable with plain texture it balked at emissive maps big time and started giving me heck about shaders and just randomly started to loose things. Anyhow I dont have the will to spend days converting all the assets to ase and start over again so i just um well it in them other softwares because i love muvizu but i also like my stuff to work the way i want it to work lol so since i planned it already i just moved it all over

for referance this is what i was trying to achieve it was not quite finished when i snapped that photo but i wanted something for my facebook page lol
Anyhow would have liked to do this project in muvizu but since it revolves around a holiday and well I just wanted to get it done i had to give up. I hope next attempt I can finish what I start in muvizu so I dont have to keep falling back on something else.
2013/12/11 8:10:05
Scene load error produced after save Ah okay fazz said he has no issues and is not using the ase and its only happening with sets with fbx for me so figured it was related to that. Something is scrambled this is all I know and well i could not complete my wee christmas project as a result so i sent in the set

my sets started to load with the error but then they stopped loading altogether after the second message about loosing an object or element or whatever there were 2 or 3 errors anyhow the shader one was the first to appear. The "object name" seemed to relate to spontaenous missing textures

and then i got a third about some missing scene element .. the set would refuse to load at that point and just rotate through the errors.
edited by urbanlamb on 11/12/2013
2013/12/11 3:36:36
Scene load error produced after save yes i have these errors as well send the set to bugs@muvizu.com something is up with the way it handles fbx files and textures .

Sorry this is a major show stopper but need to wait till they fix it i guess.
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