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Home ? Feedback ? 6/7/15 release bugs

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22/07/2015 15:31:52

mcmillan-raExperimental userMuvizu staff
mcmillan-ra
Posts: 164
Thanks, we'll look at that for the next release (which is not too far away.)

And err... I wish we had been on holiday for 2 years.
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22/07/2015 16:12:24

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Having no waveform on the audio also happened with the previous (1.3) version, but you could correct it by reloading the set - not any more, I see. I've installed this patched version alongside v1.3 which, apart from it's issues with new dialogue, is still working well (and loads monster sets much faster after a total reinstall, for some reason. Not complainin' ).

With the patched version you can Cut and Paste the 'submerged' characters back to the surface, and the invisibility can be manually fixed, so it's still pretty usable until it gets fixed proper. Also, like MDW13 says, it is good to hear from HQ more frequently.
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22/07/2015 17:10:22

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
ziggy72 wrote:
loads monster sets much faster after a total reinstall, for some reason. Not complainin' )


About 2 years ago I suggested that re-installing makes things quicker, eben though I was only half convinced myself. So....

I always install a new version alongside my working version (just in case there's any show stoppers). I license and sort out the couple of options I want. Then I copy the folder to "c:\program files\Muvizu play fresh install" or something. When I notice things slowing down I delete the contents of the live Muvizu Play folder and copy in my fresh version. Sorted.
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22/07/2015 20:14:02

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Good idea, I will do likewise from now on then - ta mate! Big Grin
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Home ? Feedback ? 6/7/15 release bugs