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Home ? Your Videos ? Great video which shows what Muvizu could do

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24/07/2015 15:51:09

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Barry Sheridan has now left the company but he led a project which sought to demonstrate how Muvizu could mimic the style of Shaun the Sheep. It only has 60 views so get watching!!
You can read more about it on his blog: http://www.barrysheridan.com/#/fleece-dance/


edited by toonarama on 24/07/2015
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24/07/2015 15:58:28

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
tis unlisted so draws no views from passers by I guess he just wanted it on his blog
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24/07/2015 17:12:56

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Have you seen the upload date? 2012!
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24/07/2015 21:40:07

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Wow. Just...wow.
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24/07/2015 21:59:40

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
Should be called "Great video shows what you wish Muvizu could do"
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24/07/2015 23:08:01

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
ukBerty wrote:
Should be called "Great video shows what you wish Muvizu could do"


Ha! Yes indeed Berty! Also helps if you have access to Maya and the relevant skillset to create objects and entirely new characters and animations for them. Muvizu was not the primary creation tool here! It did show that it could be used to render though.
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25/07/2015 00:05:50

mystoMuvizu mogulExperimental user
mysto
Posts: 471
ukBerty wrote:
Should be called "Great video shows what you wish Muvizu could do"



i agree
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25/07/2015 08:14:21

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Dreeko wrote:
ukBerty wrote:
Should be called "Great video shows what you wish Muvizu could do"


Ha! Yes indeed Berty! Also helps if you have access to Maya and the relevant skillset to create objects and entirely new characters and animations for them. Muvizu was not the primary creation tool here! It did show that it could be used to render though.


As all Muvizu assets are made in Maya this is just as much a muvizu video as any other and shows what could be achieved by making import available plus some skill or money spent on bought assets
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25/07/2015 09:44:58

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
toonarama wrote:
As all Muvizu assets are made in Maya this is just as much a muvizu video as any other and shows what could be achieved by making import available plus some skill or money spent on bought assets


Hmmnn..

Although, the Muvizu mantra is "direct don't animate".
With all animations created in another software program to just import and render using Muvizu for me doesn't make it "as much a Muvizu video as any other"
A muvizu video for me has been created using the character actions available, the head and eyes direction, and all other real-time puppetry methods which make Muvizu (for me) an original and an enjoyable creation experience.

Muvizu directs. That's always been the goal. To make it an animation software that creates cartoons in as close to realtime as possible. Yes there are aspects which could benefit from keyframing eg cameras but I hope that Muvizu stays true to its tagline -

(altogether now)..
DIRECT DON'T ANIMATE!!

Leave the high powered rendering to RenderDm.

That's why they made it!

Cheers
D
edited by Dreeko on 25/07/2015
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25/07/2015 10:02:52

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Yep, I think this is what RenderDM was before the actual software was separated from muvizu by the looks of things.
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25/07/2015 15:09:19

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
Dreeko wrote:
toonarama wrote:
As all Muvizu assets are made in Maya this is just as much a muvizu video as any other and shows what could be achieved by making import available plus some skill or money spent on bought assets


Hmmnn..

Although, the Muvizu mantra is "direct don't animate".
With all animations created in another software program to just import and render using Muvizu for me doesn't make it "as much a Muvizu video as any other"
A muvizu video for me has been created using the character actions available, the head and eyes direction, and all other real-time puppetry methods which make Muvizu (for me) an original and an enjoyable creation experience.

Muvizu directs. That's always been the goal. To make it an animation software that creates cartoons in as close to realtime as possible. Yes there are aspects which could benefit from keyframing eg cameras but I hope that Muvizu stays true to its tagline -

(altogether now)..
DIRECT DON'T ANIMATE!!

Leave the high powered rendering to RenderDm.

That's why they made it!

Cheers
D
edited by Dreeko on 25/07/2015



What is the difference between a third party makes the lamb or in my case dancing fruit or muvizu making the lamb or dancing fruit. We can already import 3d static objects. There is no reason to not allow people to import joe blow's lamb and joe blow's animations instead of waiting for muvizu to create another character they invision once or twice a year.

This is i am presuming the entire point of them revamping the asset shop to make it possible for people to make stupid cartoons of any kind using muvizu which is in fact really just a rendering package where they have hard coded the paramaters. So I see no reason why other then it competes with the renderdigiwhatsits package for them to not allow imports of more then just props. This will make it true to their word and allow them to raise the price of their software and let people make what they want instead of what muvizu thinks they should make.

The only difference between this cartoon and what we can do in muvizu now is that he made a custom avatar, custom props (this we can do now) and a handful of custom animations. If that lamb had become part of the muvizu character lineup then it would be possible to do that video ourselves in fact the entire point of that project was for them to make a custom set of characters and animations so that school kids could make videos using him as a character which in fact is the entire point of muvizu

so they are being true to their word and would remain true to their word if they opened up the back end.
edited by urbanlamb on 25/07/2015
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25/07/2015 16:21:19

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
You've missed my point Urbanlamb.

Never mind moving on.. It's a good video, let's leave it there
D
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26/07/2015 13:35:38

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
Yes - let's move on and try not to mention it again, otherwise we'll all be answering the "How do I import the Sheep into Muvizu" posts on this forum like we used to with the M&Ms character.
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Home ? Your Videos ? Great video which shows what Muvizu could do