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Home ? How Do I ...? ? Render Muvizu using virtual machines (AWS, Azure)

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01/09/2016 15:44:55

CloudNinja
CloudNinja
Posts: 92
Has anyone considered or actually used "the Cloud" i.e. virtual machine (VM) for rendering?

The advantage would be using a faster, remote resource that allows you to keep working on other projects with your primary machine as well as saving tons of time as you could "spin up" multiple VMs to do parallel rendering of multiple scenes...

Has anyone done this?

Any recommendations?

I guess I could take the MZU specs, map them to an appropriate AWS or Azure VM, remotely install MZU onto the VMs and render away :0)...

thoughts?
.cn
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01/09/2016 16:58:38

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
you're over my head, so my only thought is "GO FOR IT!"
(then let us know how it worked!)

sounds exciting... and it also sounds like you know how to make it happen. That's a good combination! ;-)
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01/09/2016 18:01:10

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
I have thought about it (I'm just using particles with HitFilm at the moment and I'm thinking about it again - 5 hours rendering for one 10 second render!)

The trouble is that Muvizu would have to be installed remotely in the cloud. I run a couple of RDS systems and anything graphical starts to really lag - even Internet Explorer/Chrome is noticeably slower to scroll around if your bandwidth is a bit limited - so you would never have enough bandwidth for the heavy graphical interface within Muvizu.

However you could run Muvizu locally to edit and then upload the .set file to the cloud and open it there to render.

The trouble is you're then relying on the GPU of your VM at AWS or wherever, and I bet their not as good as the one I have in my PC as that's not really what AWS is for (I may be wrong on this point, but I bet I'm not - maybe you can buy additional GPU).

Ultimately you're probably better off spending a bit more money on your graphics card and going to make a cup of tea.....
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01/09/2016 21:29:54

CloudNinja
CloudNinja
Posts: 92
Thanks for the encouragement all...

@ukBerty - what do you recommend as the min & max/best GPU for the VMs?

thanks as always,
.cn
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01/09/2016 23:49:39

CloudNinja
CloudNinja
Posts: 92
Hmp - looks like Azure now supports GPU technology - check out:

Overview:
https://azure.microsoft.com/en-us/blog/azure-n-series-preview-availability/
http://venturebeat.com/2016/08/04/microsoft-azure-releases-n-series-gpu-instances-in-preview/


Tutorial:
https://azure.microsoft.com/en-us/documentation/videos/build-2016-introduction-to-nvidia-gpus-in-azure/
edited by CloudNinja on 01/09/2016
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02/09/2016 06:38:13

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
The spec of the machine would take some trial and error I think, but this would not get round the "edit locally and then upload to the cloud for rendering" issue.

I know top end animation software has a workflow pipeline built in but I'm afraid Muvizu does not and you would have to do this manually.
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