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16/01/2017 19:46:23

theotherguy
theotherguy
Posts: 176
Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it?
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16/01/2017 23:50:17

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
theotherguy wrote:
Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it?


you could try using primitive blocks to make your walls. They let you scale the size of your texture
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17/01/2017 00:07:04

theotherguy
theotherguy
Posts: 176
PatMarrNC wrote:
theotherguy wrote:
Hi y'all, I have been experimenting with adding textures to walls, etc. I want a special kind of brick texture so I photographed one, opened it in photoshop but then noticed that Muvizu lists the wall texture size as being 1024 x 1024! Is this a constant for all walls? I would like to have some row-houses on one wall as well, it would be tough to make 1024 x 1024 tiles that would look natural, I'd rather just use the actual photo without tiling it, is it possible to make a right-size object to map something long onto it?


you could try using primitive blocks to make your walls. They let you scale the size of your texture



I'm assuming you mean the primitive blocks in the Create/Abstract/Blocks menu. Even when I make the 'oblong' shape very large and try to map an image that's 1600 x 500 I'm still limited to 1024 x 1024
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