artpen - all messages by user

2010/12/4 19:14:47
What actions would Muvizuers like to have? Spot on freakmoominCool
2010/12/2 18:48:23
Fading and invisibility Beam me up scotty Cool
2010/12/2 12:23:26
New character? Ha ha ha, brill, love it, yeah we need stuff like this
2010/12/2 11:58:19
New character? Since there is a lot of feed back for a Dragon, do you think, a model based on Disneys Petes Dragon, or Toy storys
T-Rex would be cool, I just think they would fit in with muvizus comic look?
I also like these characters big chin, ha ha, funny.

Ps, don't forget about the needed Crypto alien lookalike, hint hint

Cheers artpen
2010/12/2 11:54:41
New character? Since there is a lot of feed back for a Dragon, do you think, a model based on Disneys Petes Dragon, or Toy storys
T-Rex would be cool, I just think they would fit in with muvizus comic look?
I also like these characters big chin, ha ha, funny.

Ps, don't forget about the needed Crypto alien lookalike, hint hint

Cheers artpen
2010/12/2 11:39:41
Ragdoll mode? Your simply the best....... better than all the rest...... everyone sing!!!! . .
grouphug
2010/12/2 10:20:09
riding a bike To use muvizu only to get your biker and bike riding off, would be to have your biker sitting on her bike, take a front
Shot, cut to a back shot, pull camera away, use the moving road to move with the camera, and use the animate object-mode to move your front background towards you aswell, a bit tricky, but will give the illusion if used with
Clever camera cuts.

Hope this helps
edited by artpen on 02/12/2010
edited by artpen on 02/12/2010
2010/12/2 0:59:09
log in from software Yeah, me too, can't login through software, don't worry i'll live
2010/11/28 23:10:04
Animated facemask Digimask, that's the name, like I said, I bought this a long time ago in GAME for a fiver!
Can't believe it's still going, anyway, even so, could muvizu base this method to our puppets heads?
2010/11/28 21:07:13
Animated facemask I have an old program, I don't know if anybody has heard of it called - Head Wizard -
As I said, it's old, before Crazy talk, anyway, it just totally concentrates on your Head.
You give it a front shot of you face, then a side shot, then it maps out a cg version of your face.
It's very realistic, and freaky.

When you have your Head, you can do what you want with your cg cannister! , make it talk, wink, eyeball control,
The lot!!!

What I'm trying to get at is, because Head Wizard is old code, could this code not be used for our puppets heads?
2010/11/28 18:50:54
Animated facemask Good subject, I've watched the video, and it's effective.

I love this face mask idea, and I've tried it, but, that is all it is, a mask.
I think your idea for a complete all around mask to hide the seams is cock on.

I think the jib-jab jaw could work great, and would be a laugh.
The other way you could do it would be to use Crazy talk, then upload the animated face movie onto a blank puppet
face, just like the way we import videos onto our muvizu Tv sets?

For the eyes, you could have the option of cut-outs for the eyes on the mask, or
Plant our muvizu Default eyes straight onto your mask, and animate them as normal.

Cheers, artpen
2010/11/28 13:56:33
Weapons of mass destruction? Cool
awight, listen up you people, now we've got the cool, and I mean cool musical instruments, I think it would be a nice
Xmas, or post xmas present or easter present for our weapons of mass destruction, please,,, please,
Pretty please sugar on top.

All of us are dying to make smash-Bang-Wallop cartoons.....go on, go on,, you know it makes sense....

Gift list please...

1- Baseball bat
2- classic plank of wood- Tom&Gerry style" Aaaaaaaaaaaaaarg"
3-Elmer thud style Shotgun
4- meat chopper
5- golf club

with animations please, that's all.....

Any more people?
edited by artpen on 28/11/2010
edited by artpen on 28/11/2010
2010/11/27 19:34:15
Moviestorm - Let your ideas run freely Bang on ziggy, I think the only way any animation can make a character believable is to break reality boundries.
I think all the failed big cg animated movies forgot the secret formula, funny, outlandish, far out characters.
Ok, some of disneys epics, like snow white, sleeping beauty ect all had roto-scoped characters and their movements
were very human like, but Disney made sure to break the reality with funny cartoon like creatures.

Another perfect example of these boring, just can't get into it movies, is that one Ray Winston and SIR A.Hopkins
Rotoscoped for, I can't remember its name, but my god it looks double crap!!!!

Zzzzzzzzzzzzzzzzzzzzzzzzzzzz

Sleepy
2010/11/27 0:53:38
Moviestorm - Let your ideas run freely Oh, by the way, if you want to see the future of muvizu animations, check out Aardman studios Planet Sketch.

have fun, artpen
2010/11/27 0:21:47
Moviestorm - Let your ideas run freely I've used moviestorm, and It's quite good for deep storys, but it lacks a lot of colour and fun.
I found the moviestorm forum quite dull and boring, and the dev guys just don't seem to listen like
They do in muvizu. I liked muvizu instantly, the speed of progress, the cartoon characters, I just knew it had
Massive potential.
In muvizu you can manipulate your character better, and show a lot of emotion, but with moviestorm you cannot
Twist and turn your puppets heads or control their eye-balls like you can in muvizu, and your puppets in movistorm
Seem very robotic sometimes.

Moviestorm has it's strenths in object interaction and a good waypoint system, but I was dissapointed when they
Started to charge for it when it's not even a complete product.

I tell you what, I bet if everybody gets behind muvizu, supports it with great, fun animations, the team at muvizu will
Not let you down.

To cap it all off, it all depends what type of movies you want to make, dark, deep, intense, go moviestorm, colourful,
Funny, crazy, mad and highly entertaining, muvizu everytime...

Put it simply, would you like to watch Eastenders in black and white, or a Pixar animated version?
edited by artpen on 27/11/2010
2010/11/18 10:59:36
bleeding edge beta and things that made me go hmmn Avast!

Owwwwe arrrrrrrr!
2010/11/18 10:18:43
bleeding edge beta and things that made me go hmmn Hello, hello, elllllllloww...
To make our muvizu beast savage in all directions, aswell as the much needed (point-click-go) system, would it be
extra super cool to also be able to disable the walking running animation, this way you could have our puppets
moving without using his legs, and if you could make him sit you could get over the link to objects problem?What I mean is, would this be easier for us animating our characters to drive our cars, or planes?

Cheers
edited by artpen on 11/18/2010
2010/11/17 15:44:34
Happy Birthday Kerry! Happy birthday, don't get drunk Whaaaaa?
2010/11/17 13:22:16
Muvizu TV Hi team, with the increasing number of animations in the gallery, do you think its time for Muvizu TV?
I thought about this because a lot of users are watching animations in the gallery on a daily basis.
Do you think the gallery should be updated?, for example, I think because muvizu is about fun and creativity
How about an old fashioned TV set screen, with a remote control with a selection?
Say, Comedy drama Sci-Fi Movies Music.
I think this would look cool for the website, make it easier to browse, and more fun

Who knows, we might have the next big muvizu presenter!, Max Headrum eat yer heart outCool
edited by artpen on 11/17/2010
2010/11/17 11:33:09
bleeding edge beta and things that made me go hmmn Hi again, the muvizu character movement system works fine and I think should not be removed, maybe tweeked.
What I'm thinking is just an extra option to the current system by which you could switch over to a point and click
And GO!!. It would still leave the pathway dots on the ground, but it would simply be point and click-GO.
it would also be better with speed set control, walk-mood, maybe even crawling mode

I see this as a massive time saver.
Don't yer just bleeding love muvizu, cheersCool
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