MrDrWho13 - all messages by user

2016/8/9 22:37:59
uploading videos via muvizu gimmick wrote:
Hello everybody ! Cool
A question about the queuing of uploads:
What is the usual delay for the validation of a video uploaded on a Muvizu account?

Hey welcome back, Gimmick!
2016/8/9 19:08:55
Version 1.8 Feedback 08.08.2016 Ok, I realise now what you mean by the home and end keys. I think they should keep it how it is, but have an option to change it to cuepoints only.

I'm not getting icons for a lot of them, but I haven't restarted my PC yet so maybe that's it?

I don't have any problems with prepare camera cuts, everything works fine.

Yes, the tie is broken.
2016/8/9 18:49:24
Version 1.8 Feedback 08.08.2016 Regarding cue points, you can still use the buttons on the timeline to go to them.
I'll have a go at replicating those other bugs.
2016/8/9 17:09:09
Version 1.8 Feedback 08.08.2016 Thanks to the folk at Muvizu for fixing the transparent AVI bug, let's hope it hasn't broken anything else. (See above)
There's still a small bug where the progress of a sound effect in the choose sound effect menu (and maybe the audio menu) isn't displayed correctly.
2016/8/9 15:19:26
20 Second Film Competition (Summer theme) Hey guys, just a small update:
Since the transparent AVI bug has been fixed, I've added waves to the beach set:

Not sure how to remove the slight difference between the waves and the water, but I'll provide sets with and without so the winner can choose.
Good luck everyone!
edited by MrDrWho13 on 09/08/2016
2016/8/9 14:22:49
Donald Trump Parody in front of audience You'll want this exporter for the low collision:!downloads/rmmoz
Here are some guides that might help too:
2016/8/9 13:49:48
Oculus VR experience expansion pack launched! I think you need a www. in the url there.
Will there be development for the Vive too?
2016/8/8 19:14:22
Chicken test from Sinister Yes.
2016/8/8 8:59:50
Second video, Minions styled characters.... You probably want to render with shadows enabled, but having shadows disabled when you're working on the scene does help.
2016/8/7 22:04:35
Assigna Material for an imported FBX prop. PatMarrNC wrote:
ziggy72 wrote:
Blender's FBX exporter works well enough with Muvizu that you can retain the textures - export your model as an OBJ with materials, import into blender, export as FBX (Smoothing set to Faces not Normals) and your model should import into Muvizu with textures intact. Should

Where do you find this Blender setting "Smoothing set to faces?"

There will be an option called "Smoothing" that you need to set to "Faces". I guess it's in the export menu somewhere.
2016/8/7 20:15:10
20 Second Film Competition (Summer theme) Looks good! I look forward to giving feedback on all these great videos after the deadline.
2016/8/7 17:35:37
Birdies! PatMarrNC wrote:
ikes wrote:
MrDrWho13 wrote:
Looks good!
Are the eyes Muvizu eyes or animated textures?

Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small.

on a backdrop?

Hey wouldn't it be cool to have a round backdrop, specifically for animating eyes

Uh... you can use the sphere shape and put a texture on it.
edited by MrDrWho13 on 07/08/2016
2016/8/7 16:32:26
Birdies! ikes wrote:
MrDrWho13 wrote:
Looks good!
Are the eyes Muvizu eyes or animated textures?

Thanks! The eyes are Animated textures. The muvizu eyes can not come out far enough and are to small.

I thought that might be the case. The textures are very effective though!
2016/8/7 16:17:41
Birdies! Looks good!
Are the eyes Muvizu eyes or animated textures?
2016/8/7 16:13:58
Quadrupeds NEW with only ONE character ! eugenecheese wrote:
Ikes, if you know how to do it for real, then why should Muvizu object to you sharing ?

Because it'll be a method that involves changing some core files to access the building blocks of an upcoming feature. (Which I assume is against the EULA)
2016/8/7 15:12:43
Quadrupeds NEW with only ONE character ! ikes wrote:
eugenecheese wrote:
They origin from the Hands!

I mean if he stands still, with his hands beside his body, they are beside the real legs, not?


The leg, extensions in the hands, are both tilted backwards, NOT straight down.

They're at an angle so they sit behind the normal legs.
2016/8/7 11:15:31
lost shadow option ikes wrote:
Try hitting F12, maybe you are in unlit mode...

Ah yes, this sounds like the most likely scenario.
2016/8/7 10:16:39
lost shadow option AllClass wrote:
that's exactly the one im looking for but it's not showing up in between ground and ambient. just strange havent seen this happen before

That's odd, have you tried:
  • Turning your computer off and on again
  • Re-installing Muvizu

Otherwise it sounds like a bug that support need to look at.
2016/8/7 10:13:03
lost shadow option I'm not sure what you're looking for then.

edited by MrDrWho13 on 07/08/2016
2016/8/7 10:07:27
lost shadow option AllClass wrote:
Took a break from my main muvizu project with a side muvizu project (yep i'm additected now)

Anyway I've somehow lost the shadow option, It's not in it's usual location and i'm definitely a fan of 'realistic shadow mode'

cheers for any feedback

Do you need a specific shadow option? The menu should be in Edit-->Edit environment-->Shadows
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