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Home ? Tips & Tricks ? Workaround to simulate falling water

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13/05/2016 23:34:04

RodrisilvaMuvizu mogulExperimental user
Rodrisilva
Posts: 113
It's possible to simulate falling water using some of Muvizu effects. I made this waterfall asset with a chain of stem leak effects, smoke effect, dry ice and candle effect. To add some scene realism I put animated texture on the waterfall bottom and a rainbow 3d model made in blender with transparency activated. Rochy mountains were made in blender too.

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14/05/2016 00:11:20

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
that looks AWESOME Rod! You are doing some very cool stuff!

(Being a big ol' dummy myself, I'll need the step by step explanation...)
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14/05/2016 03:36:00

Rocque
Rocque
Posts: 359
That was really nice. I could hear the water! I have a good imagination. That is definitely something to try.
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14/05/2016 08:19:31

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Brilliant effect!
I feel like there's something missing from the base. Try putting a retextured fire there to see if it makes it look like splashes. I'm just nitpicking though.
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14/05/2016 12:42:55

Valero
Valero
Posts: 50
Breath taking!!
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21/07/2016 06:54:42

AllClass
AllClass
Posts: 68
I've noticed adding the right colored Laser can look good too!
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Home ? Tips & Tricks ? Workaround to simulate falling water